Package net.minecraft.client.model
Class ArmorStandArmorModel
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<ArmorStandRenderState>
net.minecraft.client.model.HumanoidModel<ArmorStandRenderState>
net.minecraft.client.model.ArmorStandArmorModel
- All Implemented Interfaces:
ArmedModel
,HeadedModel
- Direct Known Subclasses:
ArmorStandModel
-
Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose
Nested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple
-
Field Summary
Fields inherited from class net.minecraft.client.model.HumanoidModel
BABY_TRANSFORMER, body, hat, HAT_OVERLAY_SCALE, head, leftArm, leftLeg, LEGGINGS_OVERLAY_SCALE, OVERLAY_SCALE, rightArm, rightLeg, TOOT_HORN_XROT_BASE, TOOT_HORN_YROT_BASE
Fields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
Fields inherited from class net.minecraft.client.model.Model
renderType, root
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinition
createBodyLayer
(CubeDeformation p_170348_) void
setupAnim
(ArmorStandRenderState p_364632_) Methods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, setAllVisible, setupAttackAnimation, translateToHand
Methods inherited from class net.minecraft.client.model.Model
allParts, animate, animate, animate, animate, animateWalk, animateWalk, applyStatic, applyStatic, getAnimation, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
-
Constructor Details
-
ArmorStandArmorModel
-
-
Method Details
-
createBodyLayer
-
setupAnim
- Overrides:
setupAnim
in classHumanoidModel<ArmorStandRenderState>
-