Package net.minecraft.client.model
Class AllayModel
- All Implemented Interfaces:
ArmedModel
-
Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.Model
Model.Simple
-
Field Summary
FieldsModifier and TypeFieldDescriptionprivate final ModelPart
private static final float
private final ModelPart
private final ModelPart
private final ModelPart
private static final float
private static final float
private final ModelPart
private final ModelPart
Fields inherited from class net.minecraft.client.model.EntityModel
MODEL_Y_OFFSET
Fields inherited from class net.minecraft.client.model.Model
renderType, root
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic LayerDefinition
void
setupAnim
(AllayRenderState p_365028_) void
translateToHand
(HumanoidArm p_233322_, PoseStack p_233323_) Methods inherited from class net.minecraft.client.model.Model
allParts, animate, animate, animate, animate, animateWalk, animateWalk, applyStatic, applyStatic, getAnimation, getAnyDescendantWithName, renderToBuffer, renderToBuffer, renderType, resetPose, root
-
Field Details
-
head
-
body
-
right_arm
-
left_arm
-
right_wing
-
left_wing
-
FLYING_ANIMATION_X_ROT
private static final float FLYING_ANIMATION_X_ROT- See Also:
-
MAX_HAND_HOLDING_ITEM_X_ROT_RAD
private static final float MAX_HAND_HOLDING_ITEM_X_ROT_RAD- See Also:
-
MIN_HAND_HOLDING_ITEM_X_ROT_RAD
private static final float MIN_HAND_HOLDING_ITEM_X_ROT_RAD- See Also:
-
-
Constructor Details
-
AllayModel
-
-
Method Details
-
createBodyLayer
-
setupAnim
- Overrides:
setupAnim
in classEntityModel<AllayRenderState>
-
translateToHand
- Specified by:
translateToHand
in interfaceArmedModel
-