Package com.mojang.blaze3d.systems
Interface CommandEncoder
- All Known Implementing Classes:
GlCommandEncoder
public interface CommandEncoder
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Method Summary
Modifier and TypeMethodDescriptionvoid
clearColorAndDepthTextures
(GpuTexture p_410154_, int p_410001_, GpuTexture p_410146_, double p_410605_) void
clearColorTexture
(GpuTexture p_409991_, int p_410624_) void
clearDepthTexture
(GpuTexture p_410276_, double p_410184_) void
clearStencilTexture
(GpuTexture texture, int value) void
copyTextureToBuffer
(GpuTexture p_409709_, GpuBuffer p_409653_, int p_409654_, Runnable p_409606_, int p_409664_) void
copyTextureToBuffer
(GpuTexture p_409732_, GpuBuffer p_410694_, int p_409794_, Runnable p_410116_, int p_410787_, int p_410381_, int p_409938_, int p_410237_, int p_410626_) void
copyTextureToTexture
(GpuTexture p_410347_, GpuTexture p_410302_, int p_410741_, int p_409745_, int p_409805_, int p_409992_, int p_409918_, int p_409592_, int p_410300_) createRenderPass
(GpuTexture p_410522_, OptionalInt p_409831_) createRenderPass
(GpuTexture p_409724_, OptionalInt p_409827_, GpuTexture p_410270_, OptionalDouble p_410271_) void
presentTexture
(GpuTexture p_410557_) readBuffer
(GpuBuffer p_410459_) readBuffer
(GpuBuffer p_410280_, int p_410832_, int p_410411_) void
writeToBuffer
(GpuBuffer p_410195_, ByteBuffer p_410481_, int p_410055_) void
writeToTexture
(GpuTexture p_410601_, NativeImage p_409782_) void
writeToTexture
(GpuTexture p_409951_, NativeImage p_410471_, int p_410163_, int p_410504_, int p_410561_, int p_410675_, int p_409936_, int p_410387_, int p_409585_) void
writeToTexture
(GpuTexture p_410708_, IntBuffer p_410813_, NativeImage.Format p_410346_, int p_410145_, int p_409806_, int p_409855_, int p_409801_, int p_409998_)
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Method Details
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createRenderPass
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createRenderPass
RenderPass createRenderPass(GpuTexture p_409724_, OptionalInt p_409827_, @Nullable GpuTexture p_410270_, OptionalDouble p_410271_) -
clearColorTexture
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clearColorAndDepthTextures
void clearColorAndDepthTextures(GpuTexture p_410154_, int p_410001_, GpuTexture p_410146_, double p_410605_) -
clearDepthTexture
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clearStencilTexture
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writeToBuffer
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readBuffer
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readBuffer
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writeToTexture
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writeToTexture
void writeToTexture(GpuTexture p_409951_, NativeImage p_410471_, int p_410163_, int p_410504_, int p_410561_, int p_410675_, int p_409936_, int p_410387_, int p_409585_) -
writeToTexture
void writeToTexture(GpuTexture p_410708_, IntBuffer p_410813_, NativeImage.Format p_410346_, int p_410145_, int p_409806_, int p_409855_, int p_409801_, int p_409998_) -
copyTextureToBuffer
void copyTextureToBuffer(GpuTexture p_409709_, GpuBuffer p_409653_, int p_409654_, Runnable p_409606_, int p_409664_) -
copyTextureToBuffer
void copyTextureToBuffer(GpuTexture p_409732_, GpuBuffer p_410694_, int p_409794_, Runnable p_410116_, int p_410787_, int p_410381_, int p_409938_, int p_410237_, int p_410626_) -
copyTextureToTexture
void copyTextureToTexture(GpuTexture p_410347_, GpuTexture p_410302_, int p_410741_, int p_409745_, int p_409805_, int p_409992_, int p_409918_, int p_409592_, int p_410300_) -
presentTexture
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