Class NeoForgeLoadingOverlay
java.lang.Object
net.minecraft.client.gui.screens.Overlay
net.minecraft.client.gui.screens.LoadingOverlay
net.neoforged.neoforge.client.loading.NeoForgeLoadingOverlay
- All Implemented Interfaces:
net.minecraft.client.gui.components.Renderable
public class NeoForgeLoadingOverlay
extends net.minecraft.client.gui.screens.LoadingOverlay
This is an implementation of the LoadingOverlay that calls back into the early window rendering, as part of the
game loading cycle. We completely replace the
render(GuiGraphics, int, int, float)
call from the parent
with one of our own, that allows us to blend our early loading screen into the main window, in the same manner as
the Mojang screen. It also allows us to see and tick appropriately as the later stages of the loading system run.
It is somewhat a copy of the superclass render method.
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescription(package private) static class
-
Field Summary
FieldsModifier and TypeFieldDescriptionprivate float
private final net.neoforged.fml.earlydisplay.DisplayWindow
private long
private final com.mojang.blaze3d.textures.GpuTexture
static final net.minecraft.resources.ResourceLocation
private final net.minecraft.client.Minecraft
private final net.neoforged.fml.loading.progress.ProgressMeter
private final net.minecraft.server.packs.resources.ReloadInstance
Fields inherited from class net.minecraft.client.gui.screens.LoadingOverlay
FADE_IN_TIME, FADE_OUT_TIME, MOJANG_STUDIOS_LOGO_LOCATION
-
Constructor Summary
ConstructorsConstructorDescriptionNeoForgeLoadingOverlay
(net.minecraft.client.Minecraft mc, net.minecraft.server.packs.resources.ReloadInstance reloader, Consumer<Optional<Throwable>> errorConsumer, net.neoforged.fml.earlydisplay.DisplayWindow displayWindow) -
Method Summary
Modifier and TypeMethodDescriptionstatic Supplier
<net.minecraft.client.gui.screens.LoadingOverlay> newInstance
(Supplier<net.minecraft.client.Minecraft> mc, Supplier<net.minecraft.server.packs.resources.ReloadInstance> ri, Consumer<Optional<Throwable>> handler, net.neoforged.fml.earlydisplay.DisplayWindow window) void
render
(net.minecraft.client.gui.GuiGraphics graphics, int mouseX, int mouseY, float partialTick) Methods inherited from class net.minecraft.client.gui.screens.LoadingOverlay
isPauseScreen, registerTextures
-
Field Details
-
LOADING_OVERLAY_TEXTURE_ID
public static final net.minecraft.resources.ResourceLocation LOADING_OVERLAY_TEXTURE_ID -
minecraft
private final net.minecraft.client.Minecraft minecraft -
reload
private final net.minecraft.server.packs.resources.ReloadInstance reload -
onFinish
-
displayWindow
private final net.neoforged.fml.earlydisplay.DisplayWindow displayWindow -
progressMeter
private final net.neoforged.fml.loading.progress.ProgressMeter progressMeter -
framebuffer
private final com.mojang.blaze3d.textures.GpuTexture framebuffer -
currentProgress
private float currentProgress -
fadeOutStart
private long fadeOutStart
-
-
Constructor Details
-
NeoForgeLoadingOverlay
-
-
Method Details
-
newInstance
-
render
public void render(net.minecraft.client.gui.GuiGraphics graphics, int mouseX, int mouseY, float partialTick) - Specified by:
render
in interfacenet.minecraft.client.gui.components.Renderable
- Overrides:
render
in classnet.minecraft.client.gui.screens.LoadingOverlay
-