Class ClientStartedEvent

java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.client.event.lifecycle.ClientLifecycleEvent
net.neoforged.neoforge.client.event.lifecycle.ClientStartedEvent

public class ClientStartedEvent extends ClientLifecycleEvent
Emitted right before the client ticks for the first time.

The loading overlay will still be showing and the resource reload is likely still going on.

  • Constructor Details

    • ClientStartedEvent

      public ClientStartedEvent(net.minecraft.client.Minecraft client)