Uses of Class
net.minecraft.world.level.levelgen.blending.Blender
Packages that use Blender
Package
Description
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Uses of Blender in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type BlenderModifier and TypeMethodDescriptionChunkGenerator.createBiomes(RandomState randomState, Blender blender, StructureManager structureManager, ChunkAccess chunk) abstract CompletableFuture<ChunkAccess> ChunkGenerator.fillFromNoise(Blender blender, RandomState randomState, StructureManager structureManager, ChunkAccess chunk) -
Uses of Blender in net.minecraft.world.level.levelgen
Fields in net.minecraft.world.level.levelgen declared as BlenderMethods in net.minecraft.world.level.levelgen that return BlenderModifier and TypeMethodDescriptiondefault BlenderDensityFunction.FunctionContext.getBlender()NoiseChunk.getBlender()Methods in net.minecraft.world.level.levelgen with parameters of type BlenderModifier and TypeMethodDescriptionvoidNoiseBasedChunkGenerator.buildSurface(ChunkAccess chunk, WorldGenerationContext context, RandomState random, StructureManager structureManager, BiomeManager biomeManager, Registry<Biome> biomes, Blender blender) NoiseBasedChunkGenerator.createBiomes(RandomState p_224299_, Blender p_224300_, StructureManager p_224301_, ChunkAccess p_224302_) private NoiseChunkNoiseBasedChunkGenerator.createNoiseChunk(ChunkAccess chunk, StructureManager structureManager, Blender blender, RandomState random) private voidNoiseBasedChunkGenerator.doCreateBiomes(Blender blender, RandomState random, StructureManager structureManager, ChunkAccess chunk) private ChunkAccessNoiseBasedChunkGenerator.doFill(Blender blender, StructureManager structureManager, RandomState random, ChunkAccess chunk, int minCellY, int cellCountY) DebugLevelSource.fillFromNoise(Blender p_223992_, RandomState p_223993_, StructureManager p_223994_, ChunkAccess p_223995_) FlatLevelSource.fillFromNoise(Blender p_224184_, RandomState p_224185_, StructureManager p_224186_, ChunkAccess p_224187_) NoiseBasedChunkGenerator.fillFromNoise(Blender p_224313_, RandomState p_224314_, StructureManager p_224315_, ChunkAccess p_224316_) static NoiseChunkNoiseChunk.forChunk(ChunkAccess chunk, RandomState state, DensityFunctions.BeardifierOrMarker beardifierOrMarker, NoiseGeneratorSettings noiseGeneratorSettings, Aquifer.FluidPicker fluidPicke, Blender blender) Constructors in net.minecraft.world.level.levelgen with parameters of type BlenderModifierConstructorDescriptionNoiseChunk(int cellCountXZ, RandomState random, int firstNoiseX, int firstNoiseZ, NoiseSettings noiseSettings, DensityFunctions.BeardifierOrMarker beardifier, NoiseGeneratorSettings noiseGeneratorSettings, Aquifer.FluidPicker fluidPicker, Blender blendifier) -
Uses of Blender in net.minecraft.world.level.levelgen.blending
Fields in net.minecraft.world.level.levelgen.blending declared as BlenderMethods in net.minecraft.world.level.levelgen.blending that return BlenderModifier and TypeMethodDescriptionstatic BlenderBlender.empty()static BlenderBlender.of(WorldGenRegion region)