Class SalmonRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Salmon,SalmonRenderState>
net.minecraft.client.renderer.entity.LivingEntityRenderer<Salmon,SalmonRenderState,SalmonModel>
net.minecraft.client.renderer.entity.MobRenderer<Salmon,SalmonRenderState,SalmonModel>
net.minecraft.client.renderer.entity.SalmonRenderer
- All Implemented Interfaces:
RenderLayerParent<SalmonRenderState,SalmonModel>
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate final SalmonModelprivate final SalmonModelprivate static final ResourceLocationprivate final SalmonModelFields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, modelFields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidextractRenderState(Salmon p_362010_, SalmonRenderState p_363993_, float p_363648_) getTextureLocation(SalmonRenderState p_365406_) voidrender(SalmonRenderState p_363534_, PoseStack p_360774_, MultiBufferSource p_363527_, int p_361309_) protected voidsetupRotations(SalmonRenderState p_365150_, PoseStack p_115829_, float p_115830_, float p_115831_) Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
getShadowRadius, shouldShowNameMethods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, scale, shouldRenderLayersMethods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, renderNameTag, shouldRender
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Field Details
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SALMON_LOCATION
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smallSalmonModel
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mediumSalmonModel
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largeSalmonModel
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Constructor Details
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SalmonRenderer
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Method Details
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extractRenderState
- Overrides:
extractRenderStatein classLivingEntityRenderer<Salmon,SalmonRenderState, SalmonModel>
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getTextureLocation
- Specified by:
getTextureLocationin classLivingEntityRenderer<Salmon,SalmonRenderState, SalmonModel>
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createRenderState
- Specified by:
createRenderStatein classEntityRenderer<Salmon,SalmonRenderState>
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setupRotations
protected void setupRotations(SalmonRenderState p_365150_, PoseStack p_115829_, float p_115830_, float p_115831_) - Overrides:
setupRotationsin classLivingEntityRenderer<Salmon,SalmonRenderState, SalmonModel>
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render
public void render(SalmonRenderState p_363534_, PoseStack p_360774_, MultiBufferSource p_363527_, int p_361309_) - Overrides:
renderin classLivingEntityRenderer<Salmon,SalmonRenderState, SalmonModel>
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