Uses of Package
net.neoforged.neoforge.event
Packages that use net.neoforged.neoforge.event
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
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Classes in net.neoforged.neoforge.event used by net.minecraft.server.packs.resources
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Classes in net.neoforged.neoforge.event used by net.neoforged.neoforge.client.event
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Classes in net.neoforged.neoforge.event used by net.neoforged.neoforge.commonClassDescriptionThe main ResourceManager is recreated on each reload, just after
ReloadableServerResources's creation.A simple marker event that notifies when the game is about to close.Fires when a player joins the server or when the reload command is ran, before tags and crafting recipes are sent to the client.Commands are rebuilt wheneverReloadableServerResourcesis recreated.Fired when tags are updated on either server or client. -
Classes in net.neoforged.neoforge.event used by net.neoforged.neoforge.eventClassDescriptionA record packing all the vanilla result data.Advanced version of
ItemAttributeModifiers.Builderwhich supports removal and better sanity-checking.Internal key class.PlayLevelSoundEvent is fired when a sound is played on aLevel.PlayLevelSoundEvent.AtPosition is fired when a sound is played on theLevelat a specific position.Base class forAddServerReloadListenersEventandAddClientReloadListenersEvent.Represents the cause for a tag update. -
Classes in net.neoforged.neoforge.event used by net.neoforged.neoforge.resource