Class GameRuleChangedEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.level.GameRuleChangedEvent
public final class GameRuleChangedEvent
extends net.neoforged.bus.api.Event
Event which is fired when ever a
GameRule is updated.
This event is fired on the main NeoForge event bus, only on the logical server.
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Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionGameRuleChangedEvent(MinecraftServer server, GameRule<T> gameRule, T newValue) -
Method Summary
Modifier and TypeMethodDescriptionGameRule<?> <T> voidrunIfMatching(GameRule<T> gameRule, Consumer<T> action)
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Field Details
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server
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gameRule
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newValue
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Constructor Details
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GameRuleChangedEvent
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Method Details
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getServer
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getGameRules
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getGameRule
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getNewValue
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runIfMatching
- Type Parameters:
T- Game rule data type.- Parameters:
gameRule-GameRuleto validate aganst.action- Action to be invoked if the updated game rule matches, passing in the updated value.
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