Uses of Class
net.minecraft.world.level.biome.BiomeManager
Packages that use BiomeManager
Package
Description
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Uses of BiomeManager in net.minecraft.server.level
Fields in net.minecraft.server.level declared as BiomeManagerMethods in net.minecraft.server.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.attribute
Methods in net.minecraft.world.attribute with parameters of type BiomeManagerModifier and TypeMethodDescriptionprivate static voidEnvironmentAttributeSystem.addBiomeLayer(EnvironmentAttributeSystem.Builder pBuilder, HolderLookup<Biome> pBiome, BiomeManager pBiomeManager) private static <Value> voidEnvironmentAttributeSystem.addBiomeLayerForAttribute(EnvironmentAttributeSystem.Builder pBuilder, EnvironmentAttribute<Value> pAttribute, BiomeManager pBiomeManager) -
Uses of BiomeManager in net.minecraft.world.level
Fields in net.minecraft.world.level declared as BiomeManagerMethods in net.minecraft.world.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.level.biome
Methods in net.minecraft.world.level.biome that return BiomeManagerModifier and TypeMethodDescriptionBiomeManager.withDifferentSource(BiomeManager.NoiseBiomeSource pNewSource) -
Uses of BiomeManager in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type BiomeManagerModifier and TypeMethodDescriptionabstract voidChunkGenerator.applyCarvers(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk) -
Uses of BiomeManager in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type BiomeManagerModifier and TypeMethodDescriptionvoidDebugLevelSource.applyCarvers(WorldGenRegion p_223970_, long p_223971_, RandomState p_223972_, BiomeManager p_223973_, StructureManager p_223974_, ChunkAccess p_223975_) voidFlatLevelSource.applyCarvers(WorldGenRegion p_224166_, long p_224167_, RandomState p_224168_, BiomeManager p_224169_, StructureManager p_224170_, ChunkAccess p_224171_) voidNoiseBasedChunkGenerator.applyCarvers(WorldGenRegion p_224224_, long p_224225_, RandomState p_224226_, BiomeManager p_224227_, StructureManager p_224228_, ChunkAccess p_224229_) voidNoiseBasedChunkGenerator.buildSurface(ChunkAccess pChunk, WorldGenerationContext pContext, RandomState pRandom, StructureManager pStructureManager, BiomeManager pBiomeManager, Registry<Biome> pBiomes, Blender pBlender) voidSurfaceSystem.buildSurface(RandomState pRandomState, BiomeManager pBiomeManager, Registry<Biome> pBiomes, boolean pUseLegacyRandomSource, WorldGenerationContext pContext, ChunkAccess pChunk, NoiseChunk pNoiseChunk, SurfaceRules.RuleSource pRuleSource)