Uses of Class
net.minecraft.client.model.Model.Simple
Packages that use Model.Simple
Package
Description
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Uses of Model.Simple in net.minecraft.client.gui
Methods in net.minecraft.client.gui with parameters of type Model.SimpleModifier and TypeMethodDescriptionvoidGuiGraphics.submitSignRenderState(Model.Simple pSignModel, float pScale, WoodType pWoodType, int pX0, int pY0, int pX1, int pY1) -
Uses of Model.Simple in net.minecraft.client.gui.render.state.pip
Fields in net.minecraft.client.gui.render.state.pip declared as Model.SimpleModifier and TypeFieldDescriptionprivate final Model.SimpleGuiSignRenderState.signModelThe field for thesignModelrecord component.Methods in net.minecraft.client.gui.render.state.pip that return Model.SimpleModifier and TypeMethodDescriptionGuiSignRenderState.signModel()Returns the value of thesignModelrecord component.Constructors in net.minecraft.client.gui.render.state.pip with parameters of type Model.SimpleModifierConstructorDescriptionGuiSignRenderState(Model.Simple p_435719_, WoodType p_421576_, int p_421949_, int p_421975_, int p_422255_, int p_421655_, float p_422106_, @Nullable ScreenRectangle p_421999_) GuiSignRenderState(Model.Simple signModel, WoodType woodType, int x0, int y0, int x1, int y1, float scale, @Nullable ScreenRectangle scissorArea, @Nullable ScreenRectangle bounds) Creates an instance of aGuiSignRenderStaterecord class. -
Uses of Model.Simple in net.minecraft.client.gui.screens.inventory
Fields in net.minecraft.client.gui.screens.inventory declared as Model.Simple -
Uses of Model.Simple in net.minecraft.client.renderer.blockentity
Fields in net.minecraft.client.renderer.blockentity declared as Model.SimpleModifier and TypeFieldDescriptionprivate final Model.SimpleBedRenderer.footModelprivate final Model.SimpleBedRenderer.headModelprivate final Model.SimpleSignRenderer.Models.standingThe field for thestandingrecord component.private final Model.SimpleSignRenderer.Models.wallThe field for thewallrecord component.Fields in net.minecraft.client.renderer.blockentity with type parameters of type Model.SimpleModifier and TypeFieldDescriptionprivate final Map<HangingSignRenderer.ModelKey, Model.Simple> HangingSignRenderer.hangingSignModelsMethods in net.minecraft.client.renderer.blockentity that return Model.SimpleModifier and TypeMethodDescriptionstatic Model.SimpleHangingSignRenderer.createSignModel(EntityModelSet pModelSet, WoodType pWoodType, HangingSignRenderer.AttachmentType pAttachmentType) static Model.SimpleSignRenderer.createSignModel(EntityModelSet pModelSet, WoodType pWoodType, boolean pStandingSign) protected abstract Model.SimpleAbstractSignRenderer.getSignModel(BlockState pBlockState, WoodType pWoodType) protected Model.SimpleHangingSignRenderer.getSignModel(BlockState p_389435_, WoodType p_389454_) protected Model.SimpleSignRenderer.getSignModel(BlockState p_389425_, WoodType p_389581_) SignRenderer.Models.standing()Returns the value of thestandingrecord component.SignRenderer.Models.wall()Returns the value of thewallrecord component.Methods in net.minecraft.client.renderer.blockentity with parameters of type Model.SimpleModifier and TypeMethodDescriptionprivate voidBedRenderer.submitPiece(PoseStack pPoseStack, SubmitNodeCollector pNodeCollector, Model.Simple pModel, Direction pDirection, Material pMaterial, int pPackedLight, int pPackedOverlay, boolean pIsFeet, @Nullable ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, int pOutlineColor) protected voidAbstractSignRenderer.submitSign(PoseStack pPoseStack, int pPackedLight, WoodType pWoodType, Model.Simple pModel, @Nullable ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, SubmitNodeCollector pNodeCollector) private voidAbstractSignRenderer.submitSignWithText(SignRenderState pRenderState, PoseStack pPoseStack, BlockState pBlockState, SignBlock pSign, WoodType pWoodType, Model.Simple pModel, @Nullable ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, SubmitNodeCollector pNodeCollector) static voidHangingSignRenderer.submitSpecial(MaterialSet pMaterials, PoseStack pPoseStack, SubmitNodeCollector pNodeCollector, int pPackedLight, int pPackedOverlay, Model.Simple pModel, Material pMaterial) static voidSignRenderer.submitSpecial(MaterialSet pMaterials, PoseStack pPoseStack, SubmitNodeCollector pNodeCollector, int pPackedLight, int pPackedOverlay, Model.Simple pModel, Material pMaterial) Constructors in net.minecraft.client.renderer.blockentity with parameters of type Model.SimpleModifierConstructorDescription(package private)Models(Model.Simple standing, Model.Simple wall) Creates an instance of aModelsrecord class. -
Uses of Model.Simple in net.minecraft.client.renderer.entity
Fields in net.minecraft.client.renderer.entity declared as Model.Simple -
Uses of Model.Simple in net.minecraft.client.renderer.special
Fields in net.minecraft.client.renderer.special declared as Model.SimpleModifier and TypeFieldDescriptionprivate final Model.SimpleHangingSignSpecialRenderer.modelprivate final Model.SimpleStandingSignSpecialRenderer.modelConstructors in net.minecraft.client.renderer.special with parameters of type Model.SimpleModifierConstructorDescriptionHangingSignSpecialRenderer(MaterialSet pMaterials, Model.Simple pModel, Material pMaterial) StandingSignSpecialRenderer(MaterialSet pMaterials, Model.Simple pModel, Material pMaterial)