Uses of Class
net.minecraft.client.model.HumanoidModel
Packages that use HumanoidModel
Package
Description
-
Uses of HumanoidModel in net.minecraft.client.model
Methods in net.minecraft.client.model with parameters of type HumanoidModelModifier and TypeMethodDescription<T extends HumanoidRenderState>
voidHumanoidModel.ArmPose.applyTransform(HumanoidModel<T> model, T entity, HumanoidArm arm) -
Uses of HumanoidModel in net.minecraft.client.model.effects
Methods in net.minecraft.client.model.effects with parameters of type HumanoidModelModifier and TypeMethodDescriptionstatic <T extends HumanoidRenderState>
voidSpearAnimations.thirdPersonAttackHand(HumanoidModel<T> pModel, T pRenderState) -
Uses of HumanoidModel in net.minecraft.client.model.monster.enderman
Subclasses of HumanoidModel in net.minecraft.client.model.monster.enderman -
Uses of HumanoidModel in net.minecraft.client.model.monster.piglin
Subclasses of HumanoidModel in net.minecraft.client.model.monster.piglinModifier and TypeClassDescriptionclassAbstractPiglinModel<S extends HumanoidRenderState>classclass -
Uses of HumanoidModel in net.minecraft.client.model.monster.skeleton
Subclasses of HumanoidModel in net.minecraft.client.model.monster.skeleton -
Uses of HumanoidModel in net.minecraft.client.model.monster.zombie
Subclasses of HumanoidModel in net.minecraft.client.model.monster.zombieModifier and TypeClassDescriptionclassAbstractZombieModel<S extends ZombieRenderState>classclassclassZombieModel<S extends ZombieRenderState>classZombieVillagerModel<S extends ZombieVillagerRenderState> -
Uses of HumanoidModel in net.minecraft.client.model.object.armorstand
Subclasses of HumanoidModel in net.minecraft.client.model.object.armorstand -
Uses of HumanoidModel in net.minecraft.client.model.player
Subclasses of HumanoidModel in net.minecraft.client.model.player -
Uses of HumanoidModel in net.minecraft.client.renderer.entity
Classes in net.minecraft.client.renderer.entity with type parameters of type HumanoidModelModifier and TypeClassDescriptionclassHumanoidMobRenderer<T extends Mob,S extends HumanoidRenderState, M extends HumanoidModel<S>> Methods in net.minecraft.client.renderer.entity with type parameters of type HumanoidModelModifier and TypeMethodDescriptionstatic <M extends HumanoidModel<?>>
ArmorModelSet<M> ArmorModelSet.bake(ArmorModelSet<ModelLayerLocation> pArmorModelSet, EntityModelSet pEntityModelSet, Function<ModelPart, M> pBaker) -
Uses of HumanoidModel in net.minecraft.client.renderer.entity.layers
Classes in net.minecraft.client.renderer.entity.layers with type parameters of type HumanoidModelModifier and TypeClassDescriptionclassHumanoidArmorLayer<S extends HumanoidRenderState,M extends HumanoidModel<S>, A extends HumanoidModel<S>> classHumanoidArmorLayer<S extends HumanoidRenderState,M extends HumanoidModel<S>, A extends HumanoidModel<S>> Fields in net.minecraft.client.renderer.entity.layers declared as HumanoidModelModifier and TypeFieldDescriptionprivate final HumanoidModel<AvatarRenderState> CapeLayer.modelprivate final HumanoidModel<AvatarRenderState> Deadmau5EarsLayer.model -
Uses of HumanoidModel in net.neoforged.neoforge.client
Methods in net.neoforged.neoforge.client with parameters of type HumanoidModelModifier and TypeMethodDescriptionvoidIArmPoseTransformer.applyTransform(HumanoidModel<?> model, HumanoidRenderState entity, HumanoidArm arm) This method should be used to apply all wanted transformations to the player when the ArmPose is active.static voidClientHooks.copyModelProperties(HumanoidModel<?> original, HumanoidModel<?> replacement) Copies humanoid model properties from the original model to another, used for armor models