Uses of Interface
net.minecraft.client.gui.render.state.GuiElementRenderState
Packages that use GuiElementRenderState
Package
Description
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Uses of GuiElementRenderState in net.minecraft.client.gui
Methods in net.minecraft.client.gui with parameters of type GuiElementRenderStateModifier and TypeMethodDescriptionvoidGuiGraphics.submitGuiElementRenderState(GuiElementRenderState renderState) Neo: Submit a customGuiElementRenderStatefor rendering -
Uses of GuiElementRenderState in net.minecraft.client.gui.render
Fields in net.minecraft.client.gui.render with type parameters of type GuiElementRenderStateModifier and TypeFieldDescriptionprivate static final Comparator<GuiElementRenderState> GuiRenderer.ELEMENT_SORT_COMPARATORMethods in net.minecraft.client.gui.render with parameters of type GuiElementRenderStateModifier and TypeMethodDescriptionprivate voidGuiRenderer.addElementToMesh(GuiElementRenderState pRenderState) -
Uses of GuiElementRenderState in net.minecraft.client.gui.render.state
Classes in net.minecraft.client.gui.render.state that implement GuiElementRenderStateModifier and TypeClassDescriptionfinal recordfinal recordfinal recordfinal recordFields in net.minecraft.client.gui.render.state with type parameters of type GuiElementRenderStateModifier and TypeFieldDescription@Nullable List<GuiElementRenderState> GuiRenderState.Node.elementStates@Nullable List<GuiElementRenderState> GuiRenderState.Node.glyphStatesMethods in net.minecraft.client.gui.render.state with parameters of type GuiElementRenderStateModifier and TypeMethodDescriptionvoidGuiRenderState.Node.submitGlyph(GuiElementRenderState pRenderState) voidGuiRenderState.submitGlyphToCurrentLayer(GuiElementRenderState pRenderState) voidGuiRenderState.Node.submitGuiElement(GuiElementRenderState pRenderState) voidGuiRenderState.submitGuiElement(GuiElementRenderState pRenderState) Method parameters in net.minecraft.client.gui.render.state with type arguments of type GuiElementRenderStateModifier and TypeMethodDescriptionvoidGuiRenderState.forEachElement(Consumer<GuiElementRenderState> pAction, GuiRenderState.TraverseRange pTraverseRange) voidGuiRenderState.sortElements(Comparator<GuiElementRenderState> pComparator)