Class DebugScreenEntries

java.lang.Object
net.minecraft.client.gui.components.debug.DebugScreenEntries

public class DebugScreenEntries extends Object
  • Field Details

    • ENTRIES_BY_ID

      private static final Map<Identifier,DebugScreenEntry> ENTRIES_BY_ID
    • GAME_VERSION

      public static final Identifier GAME_VERSION
    • FPS

      public static final Identifier FPS
    • TPS

      public static final Identifier TPS
    • MEMORY

      public static final Identifier MEMORY
    • SYSTEM_SPECS

      public static final Identifier SYSTEM_SPECS
    • LOOKING_AT_BLOCK

      public static final Identifier LOOKING_AT_BLOCK
    • LOOKING_AT_FLUID

      public static final Identifier LOOKING_AT_FLUID
    • LOOKING_AT_ENTITY

      public static final Identifier LOOKING_AT_ENTITY
    • CHUNK_RENDER_STATS

      public static final Identifier CHUNK_RENDER_STATS
    • CHUNK_GENERATION_STATS

      public static final Identifier CHUNK_GENERATION_STATS
    • ENTITY_RENDER_STATS

      public static final Identifier ENTITY_RENDER_STATS
    • PARTICLE_RENDER_STATS

      public static final Identifier PARTICLE_RENDER_STATS
    • CHUNK_SOURCE_STATS

      public static final Identifier CHUNK_SOURCE_STATS
    • PLAYER_POSITION

      public static final Identifier PLAYER_POSITION
    • PLAYER_SECTION_POSITION

      public static final Identifier PLAYER_SECTION_POSITION
    • LIGHT_LEVELS

      public static final Identifier LIGHT_LEVELS
    • HEIGHTMAP

      public static final Identifier HEIGHTMAP
    • BIOME

      public static final Identifier BIOME
    • LOCAL_DIFFICULTY

      public static final Identifier LOCAL_DIFFICULTY
    • ENTITY_SPAWN_COUNTS

      public static final Identifier ENTITY_SPAWN_COUNTS
    • SOUND_MOOD

      public static final Identifier SOUND_MOOD
    • POST_EFFECT

      public static final Identifier POST_EFFECT
    • ENTITY_HITBOXES

      public static final Identifier ENTITY_HITBOXES
    • CHUNK_BORDERS

      public static final Identifier CHUNK_BORDERS
    • THREE_DIMENSIONAL_CROSSHAIR

      public static final Identifier THREE_DIMENSIONAL_CROSSHAIR
    • CHUNK_SECTION_PATHS

      public static final Identifier CHUNK_SECTION_PATHS
    • GPU_UTILIZATION

      public static final Identifier GPU_UTILIZATION
    • SIMPLE_PERFORMANCE_IMPACTORS

      public static final Identifier SIMPLE_PERFORMANCE_IMPACTORS
    • CHUNK_SECTION_OCTREE

      public static final Identifier CHUNK_SECTION_OCTREE
    • VISUALIZE_WATER_LEVELS

      public static final Identifier VISUALIZE_WATER_LEVELS
    • VISUALIZE_HEIGHTMAP

      public static final Identifier VISUALIZE_HEIGHTMAP
    • VISUALIZE_COLLISION_BOXES

      public static final Identifier VISUALIZE_COLLISION_BOXES
    • VISUALIZE_ENTITY_SUPPORTING_BLOCKS

      public static final Identifier VISUALIZE_ENTITY_SUPPORTING_BLOCKS
    • VISUALIZE_BLOCK_LIGHT_LEVELS

      public static final Identifier VISUALIZE_BLOCK_LIGHT_LEVELS
    • VISUALIZE_SKY_LIGHT_LEVELS

      public static final Identifier VISUALIZE_SKY_LIGHT_LEVELS
    • VISUALIZE_SOLID_FACES

      public static final Identifier VISUALIZE_SOLID_FACES
    • VISUALIZE_CHUNKS_ON_SERVER

      public static final Identifier VISUALIZE_CHUNKS_ON_SERVER
    • VISUALIZE_SKY_LIGHT_SECTIONS

      public static final Identifier VISUALIZE_SKY_LIGHT_SECTIONS
    • CHUNK_SECTION_VISIBILITY

      public static final Identifier CHUNK_SECTION_VISIBILITY
    • PROFILES

  • Constructor Details

    • DebugScreenEntries

      public DebugScreenEntries()
  • Method Details