Uses of Annotation Interface
com.mojang.blaze3d.buffers.GpuBuffer.Usage
Packages that use GpuBuffer.Usage
Package
Description
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Uses of GpuBuffer.Usage in com.mojang.blaze3d.buffers
Fields in com.mojang.blaze3d.buffers with annotations of type GpuBuffer.UsageModifier and TypeFieldDescriptionprivate final @com.mojang.blaze3d.buffers.GpuBuffer.Usage intGpuBuffer.usageMethods in com.mojang.blaze3d.buffers with annotations of type GpuBuffer.UsageModifier and TypeMethodDescription@com.mojang.blaze3d.buffers.GpuBuffer.Usage intGpuBuffer.usage()Constructor parameters in com.mojang.blaze3d.buffers with annotations of type GpuBuffer.UsageModifierConstructorDescriptionGpuBuffer(@com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage, long size) -
Uses of GpuBuffer.Usage in com.mojang.blaze3d.opengl
Method parameters in com.mojang.blaze3d.opengl with annotations of type GpuBuffer.UsageModifier and TypeMethodDescriptionvoidDirectStateAccess.bindFrameBufferTextures(int frameBuffer, int colorTexture, int depthTexture, int level, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int target) (package private) abstract voidDirectStateAccess.bindFrameBufferTextures(int frameBuffer, int colorTexture, int depthTexture, int level, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int target, boolean useStencil) voidDirectStateAccess.Core.bindFrameBufferTextures(int p_412474_, int p_412101_, int p_412181_, int p_412742_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_412591_, boolean useStencil) (package private) abstract voidDirectStateAccess.bufferData(int buffer, long size, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage) (package private) abstract voidDirectStateAccess.bufferData(int buffer, ByteBuffer data, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage) (package private) voidDirectStateAccess.Core.bufferData(int p_418123_, long p_418371_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418160_) (package private) voidDirectStateAccess.Core.bufferData(int p_418280_, ByteBuffer p_418007_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418178_) (package private) voidDirectStateAccess.Emulated.bufferData(int p_418415_, long p_418240_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418204_) (package private) voidDirectStateAccess.Emulated.bufferData(int p_418504_, ByteBuffer p_418319_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418033_) (package private) abstract voidDirectStateAccess.bufferStorage(int buffer, long size, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage) (package private) abstract voidDirectStateAccess.bufferStorage(int buffer, ByteBuffer data, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage) (package private) voidDirectStateAccess.Core.bufferStorage(int p_418428_, long p_418019_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418289_) (package private) voidDirectStateAccess.Core.bufferStorage(int p_418345_, ByteBuffer p_418031_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418465_) (package private) voidDirectStateAccess.Emulated.bufferStorage(int p_418279_, long p_418194_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418045_) (package private) voidDirectStateAccess.Emulated.bufferStorage(int p_418284_, ByteBuffer p_418011_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418406_) (package private) abstract voidDirectStateAccess.bufferSubData(int buffer, long offset, ByteBuffer data, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage) (package private) voidDirectStateAccess.Core.bufferSubData(int p_418076_, long p_482295_, ByteBuffer p_418117_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418299_) (package private) voidDirectStateAccess.Emulated.bufferSubData(int p_418332_, long p_482316_, ByteBuffer p_418268_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418165_) static intGlConst.bufferUsageToGlEnum(@com.mojang.blaze3d.buffers.GpuBuffer.Usage int bufferUsage) static intGlConst.bufferUsageToGlFlag(@com.mojang.blaze3d.buffers.GpuBuffer.Usage int bufferUsage) abstract GlBufferBufferStorage.createBuffer(DirectStateAccess directStateAccess, @Nullable Supplier<String> label, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage, long length) abstract GlBufferBufferStorage.createBuffer(DirectStateAccess dsa, @Nullable Supplier<String> label, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage, ByteBuffer data) BufferStorage.Immutable.createBuffer(DirectStateAccess p_418138_, @Nullable Supplier<String> p_418472_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418304_, long p_482326_) BufferStorage.Immutable.createBuffer(DirectStateAccess p_418437_, @Nullable Supplier<String> p_418106_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418386_, ByteBuffer p_418383_) BufferStorage.Mutable.createBuffer(DirectStateAccess p_418247_, @Nullable Supplier<String> p_418177_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418191_, long p_482313_) BufferStorage.Mutable.createBuffer(DirectStateAccess p_418102_, @Nullable Supplier<String> p_418521_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418167_, ByteBuffer p_418232_) GlDevice.createBuffer(@Nullable Supplier<String> p_409705_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_410348_, long p_482325_) GlDevice.createBuffer(@Nullable Supplier<String> p_410492_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418387_, ByteBuffer p_410794_) (package private) voidDirectStateAccess.Core.flushMappedBufferRange(int p_418135_, long p_482322_, long p_482291_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418262_) (package private) voidDirectStateAccess.Emulated.flushMappedBufferRange(int p_418330_, long p_482321_, long p_482279_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418325_) (package private) abstract voidDirectStateAccess.flushMappedBufferRange(int buffer, long offset, long length, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage) (package private) @Nullable ByteBufferDirectStateAccess.Core.mapBufferRange(int p_418027_, long p_482278_, long p_482324_, int p_418408_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418310_) (package private) @Nullable ByteBufferDirectStateAccess.Emulated.mapBufferRange(int p_418226_, long p_482323_, long p_482335_, int p_418017_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_418092_) (package private) abstract @Nullable ByteBufferDirectStateAccess.mapBufferRange(int buffer, long offset, long length, int access, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage) private intDirectStateAccess.Emulated.selectBufferBindTarget(@com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage) private @Nullable ByteBufferBufferStorage.Immutable.tryMapBufferPersistent(DirectStateAccess directStateAccess, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage, int buffer, long length) (package private) voidDirectStateAccess.Emulated.unmapBuffer(int p_418235_, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int p_433066_) (package private) abstract voidDirectStateAccess.unmapBuffer(int buffer, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage) Constructor parameters in com.mojang.blaze3d.opengl with annotations of type GpuBuffer.UsageModifierConstructorDescriptionprotectedGlBuffer(@Nullable Supplier<String> label, DirectStateAccess dsa, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage, long size, int handle, @Nullable ByteBuffer persistentBuffer) -
Uses of GpuBuffer.Usage in com.mojang.blaze3d.systems
Method parameters in com.mojang.blaze3d.systems with annotations of type GpuBuffer.UsageModifier and TypeMethodDescriptionGpuDevice.createBuffer(@Nullable Supplier<String> label, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage, long size) GpuDevice.createBuffer(@Nullable Supplier<String> label, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage, ByteBuffer data) -
Uses of GpuBuffer.Usage in com.mojang.blaze3d.vertex
Method parameters in com.mojang.blaze3d.vertex with annotations of type GpuBuffer.UsageModifier and TypeMethodDescriptionprivate static GpuBufferVertexFormat.uploadToBuffer(@Nullable GpuBuffer buffer, ByteBuffer data, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage, Supplier<String> label) -
Uses of GpuBuffer.Usage in net.minecraft.client.renderer
Constructor parameters in net.minecraft.client.renderer with annotations of type GpuBuffer.UsageModifierConstructorDescriptionMappableRingBuffer(Supplier<String> label, @com.mojang.blaze3d.buffers.GpuBuffer.Usage int usage, int size)