Uses of Class
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces.SimpleGrid
Packages that use WoodlandMansionPieces.SimpleGrid
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Uses of WoodlandMansionPieces.SimpleGrid in net.minecraft.world.level.levelgen.structure.structures
Fields in net.minecraft.world.level.levelgen.structure.structures declared as WoodlandMansionPieces.SimpleGridModifier and TypeFieldDescription(package private) final WoodlandMansionPieces.SimpleGridWoodlandMansionPieces.MansionGrid.baseGrid(package private) final WoodlandMansionPieces.SimpleGrid[]WoodlandMansionPieces.MansionGrid.floorRooms(package private) final WoodlandMansionPieces.SimpleGridWoodlandMansionPieces.MansionGrid.thirdFloorGridMethods in net.minecraft.world.level.levelgen.structure.structures with parameters of type WoodlandMansionPieces.SimpleGridModifier and TypeMethodDescriptionprivate booleanWoodlandMansionPieces.MansionGrid.cleanEdges(WoodlandMansionPieces.SimpleGrid pGrid) private voidWoodlandMansionPieces.MansionPiecePlacer.createRoof(List<WoodlandMansionPieces.WoodlandMansionPiece> pPieces, BlockPos pPos, Rotation pRotation, WoodlandMansionPieces.SimpleGrid pLayout, WoodlandMansionPieces.SimpleGrid pNextFloorLayout) WoodlandMansionPieces.MansionGrid.get1x2RoomDirection(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY, int pFloor, int pRoomId) private voidWoodlandMansionPieces.MansionGrid.identifyRooms(WoodlandMansionPieces.SimpleGrid pGrid, WoodlandMansionPieces.SimpleGrid pFloorRooms) static booleanWoodlandMansionPieces.MansionGrid.isHouse(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY) booleanWoodlandMansionPieces.MansionGrid.isRoomId(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY, int pFloor, int pRoomId) private voidWoodlandMansionPieces.MansionGrid.recursiveCorridor(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY, Direction pDirection, int pLength) private voidWoodlandMansionPieces.MansionPiecePlacer.traverseOuterWalls(List<WoodlandMansionPieces.WoodlandMansionPiece> pPieces, WoodlandMansionPieces.PlacementData pData, WoodlandMansionPieces.SimpleGrid pLayout, Direction pDirection, int pStartX, int pStartY, int pEntranceX, int pEntranceY)