Class TreeFeature
java.lang.Object
net.minecraft.world.level.levelgen.feature.Feature<TreeConfiguration>
net.minecraft.world.level.levelgen.feature.TreeFeature
-
Field Summary
FieldsFields inherited from class net.minecraft.world.level.levelgen.feature.Feature
BAMBOO, BASALT_COLUMNS, BASALT_PILLAR, BLOCK_COLUMN, BLOCK_PILE, BLUE_ICE, BONUS_CHEST, CHORUS_PLANT, CORAL_CLAW, CORAL_MUSHROOM, CORAL_TREE, DELTA_FEATURE, DESERT_WELL, DISK, DRIPSTONE_CLUSTER, END_GATEWAY, END_ISLAND, END_PLATFORM, END_SPIKE, FALLEN_TREE, FILL_LAYER, FLOWER, FOREST_ROCK, FOSSIL, FREEZE_TOP_LAYER, GEODE, GLOWSTONE_BLOB, HUGE_BROWN_MUSHROOM, HUGE_FUNGUS, HUGE_RED_MUSHROOM, ICE_SPIKE, ICEBERG, KELP, LAKE, LARGE_DRIPSTONE, MONSTER_ROOM, MULTIFACE_GROWTH, NETHER_FOREST_VEGETATION, NO_BONEMEAL_FLOWER, NO_OP, ORE, POINTED_DRIPSTONE, RANDOM_BOOLEAN_SELECTOR, RANDOM_PATCH, RANDOM_SELECTOR, REPLACE_BLOBS, REPLACE_SINGLE_BLOCK, ROOT_SYSTEM, SCATTERED_ORE, SCULK_PATCH, SEA_PICKLE, SEAGRASS, SIMPLE_BLOCK, SIMPLE_RANDOM_SELECTOR, SPRING, TREE, TWISTING_VINES, UNDERWATER_MAGMA, VEGETATION_PATCH, VINES, VOID_START_PLATFORM, WATERLOGGED_VEGETATION_PATCH, WEEPING_VINES -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate booleandoPlace(WorldGenLevel pLevel, RandomSource pRandom, BlockPos pPos, BiConsumer<BlockPos, BlockState> pRootBlockSetter, BiConsumer<BlockPos, BlockState> pTrunkBlockSetter, FoliagePlacer.FoliageSetter pFoliageBlockSetter, TreeConfiguration pConfig) private intgetMaxFreeTreeHeight(LevelSimulatedReader pLevel, int pTrunkHeight, BlockPos pTopPosition, TreeConfiguration pConfig) static booleanisAirOrLeaves(LevelSimulatedReader pLevel, BlockPos pPos) static booleanisVine(LevelSimulatedReader pLevel, BlockPos pPos) final booleanplace(FeaturePlaceContext<TreeConfiguration> p_160530_) Places the given feature at the given location.protected voidsetBlock(LevelWriter pLevel, BlockPos pPos, BlockState pState) private static voidsetBlockKnownShape(LevelWriter pLevel, BlockPos pPos, BlockState pState) private static DiscreteVoxelShapeupdateLeaves(LevelAccessor pLevel, BoundingBox pBox, Set<BlockPos> pRootPositions, Set<BlockPos> pTrunkPositions, Set<BlockPos> pFoliagePositions) static booleanvalidTreePos(LevelSimulatedReader pLevel, BlockPos pPos) Methods inherited from class net.minecraft.world.level.levelgen.feature.Feature
checkNeighbors, configuredCodec, isAdjacentToAir, isDirt, isGrassOrDirt, isReplaceable, isStone, markAboveForPostProcessing, place, safeSetBlock
-
Field Details
-
BLOCK_UPDATE_FLAGS
private static final int BLOCK_UPDATE_FLAGS- See Also:
-
-
Constructor Details
-
TreeFeature
-
-
Method Details
-
isVine
-
isAirOrLeaves
-
setBlockKnownShape
-
validTreePos
-
doPlace
private boolean doPlace(WorldGenLevel pLevel, RandomSource pRandom, BlockPos pPos, BiConsumer<BlockPos, BlockState> pRootBlockSetter, BiConsumer<BlockPos, BlockState> pTrunkBlockSetter, FoliagePlacer.FoliageSetter pFoliageBlockSetter, TreeConfiguration pConfig) -
getMaxFreeTreeHeight
private int getMaxFreeTreeHeight(LevelSimulatedReader pLevel, int pTrunkHeight, BlockPos pTopPosition, TreeConfiguration pConfig) -
setBlock
- Overrides:
setBlockin classFeature<TreeConfiguration>
-
place
Description copied from class:FeaturePlaces the given feature at the given location. During world generation, features are provided with a 3x3 region of chunks, centered on the chunk being generated, that they can safely generate into.- Specified by:
placein classFeature<TreeConfiguration>- Parameters:
p_160530_- A context object with a reference to the level and the position the feature is being placed at
-
updateLeaves
private static DiscreteVoxelShape updateLeaves(LevelAccessor pLevel, BoundingBox pBox, Set<BlockPos> pRootPositions, Set<BlockPos> pTrunkPositions, Set<BlockPos> pFoliagePositions) -
getLowestTrunkOrRootOfTree
-