Uses of Class
net.minecraft.world.level.StructureManager
Packages that use StructureManager
Package
Description
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Uses of StructureManager in net.minecraft.server.level
Fields in net.minecraft.server.level declared as StructureManagerMethods in net.minecraft.server.level that return StructureManager -
Uses of StructureManager in net.minecraft.world.level
Methods in net.minecraft.world.level that return StructureManagerMethods in net.minecraft.world.level with parameters of type StructureManagerModifier and TypeMethodDescriptionprivate static booleanNaturalSpawner.canSpawnMobAt(ServerLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, MobCategory pCategory, MobSpawnSettings.SpawnerData pData, BlockPos pPos) private static Optional<MobSpawnSettings.SpawnerData> NaturalSpawner.getRandomSpawnMobAt(ServerLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, MobCategory pCategory, RandomSource pRandom, BlockPos pPos) static booleanNaturalSpawner.isInNetherFortressBounds(BlockPos pPos, ServerLevel pLevel, MobCategory pCategory, StructureManager pStructureManager) private static booleanNaturalSpawner.isValidSpawnPostitionForType(ServerLevel pLevel, MobCategory pCategory, StructureManager pStructureManager, ChunkGenerator pGenerator, MobSpawnSettings.SpawnerData pData, BlockPos.MutableBlockPos pPos, double pDistance) private static WeightedList<MobSpawnSettings.SpawnerData> NaturalSpawner.mobsAt(ServerLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, MobCategory pCategory, BlockPos pPos, Holder<Biome> pBiome) -
Uses of StructureManager in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type StructureManagerModifier and TypeMethodDescriptionvoidChunkGenerator.applyBiomeDecoration(WorldGenLevel pLevel, ChunkAccess pChunk, StructureManager pStructureManager) abstract voidChunkGenerator.applyCarvers(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk) abstract voidChunkGenerator.buildSurface(WorldGenRegion pLevel, StructureManager pStructureManager, RandomState pRandom, ChunkAccess pChunk) ChunkGenerator.createBiomes(RandomState pRandomState, Blender pBlender, StructureManager pStructureManager, ChunkAccess pChunk) voidChunkGenerator.createReferences(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkAccess pChunk) voidChunkGenerator.createStructures(RegistryAccess pRegistryAccess, ChunkGeneratorStructureState pStructureState, StructureManager pStructureManager, ChunkAccess pChunk, StructureTemplateManager pStructureTemplateManager, ResourceKey<Level> pLevel) private static intChunkGenerator.fetchReferences(StructureManager pStructureManager, ChunkAccess pChunk, SectionPos pSectionPos, Structure pStructure) abstract CompletableFuture<ChunkAccess> ChunkGenerator.fillFromNoise(Blender pBlender, RandomState pRandomState, StructureManager pStructureManager, ChunkAccess pChunk) ChunkGenerator.getMobsAt(Holder<Biome> pBiome, StructureManager pStructureManager, MobCategory pCategory, BlockPos pPos) ChunkGenerator.getNearestGeneratedStructure(Set<Holder<Structure>> pStructureHoldersSet, ServerLevel pLevel, StructureManager pStructureManager, BlockPos pPos, boolean pSkipKnownStructures, ConcentricRingsStructurePlacement pPlacement) ChunkGenerator.getNearestGeneratedStructure(Set<Holder<Structure>> pStructureHoldersSet, LevelReader pLevel, StructureManager pStructureManager, int pX, int pY, int pZ, boolean pSkipKnownStructures, long pSeed, RandomSpreadStructurePlacement pSpreadPlacement) ChunkGenerator.getStructureGeneratingAt(Set<Holder<Structure>> pStructureHoldersSet, LevelReader pLevel, StructureManager pStructureManager, boolean pSkipKnownStructures, StructurePlacement pPlacement, ChunkPos pChunkPos) private static booleanChunkGenerator.tryAddReference(StructureManager pStructureManager, StructureStart pStructureStart) private booleanChunkGenerator.tryGenerateStructure(StructureSet.StructureSelectionEntry pStructureSelectionEntry, StructureManager pStructureManager, RegistryAccess pRegistryAccess, RandomState pRandom, StructureTemplateManager pStructureTemplateManager, long pSeed, ChunkAccess pChunk, ChunkPos pChunkPos, SectionPos pSectionPos, ResourceKey<Level> pLevel) -
Uses of StructureManager in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type StructureManagerModifier and TypeMethodDescriptionvoidDebugLevelSource.applyBiomeDecoration(WorldGenLevel p_223983_, ChunkAccess p_223984_, StructureManager p_223985_) voidDebugLevelSource.applyCarvers(WorldGenRegion p_223970_, long p_223971_, RandomState p_223972_, BiomeManager p_223973_, StructureManager p_223974_, ChunkAccess p_223975_) voidFlatLevelSource.applyCarvers(WorldGenRegion p_224166_, long p_224167_, RandomState p_224168_, BiomeManager p_224169_, StructureManager p_224170_, ChunkAccess p_224171_) voidNoiseBasedChunkGenerator.applyCarvers(WorldGenRegion p_224224_, long p_224225_, RandomState p_224226_, BiomeManager p_224227_, StructureManager p_224228_, ChunkAccess p_224229_) voidDebugLevelSource.buildSurface(WorldGenRegion p_223978_, StructureManager p_223979_, RandomState p_223980_, ChunkAccess p_223981_) voidFlatLevelSource.buildSurface(WorldGenRegion p_224174_, StructureManager p_224175_, RandomState p_224176_, ChunkAccess p_224177_) voidNoiseBasedChunkGenerator.buildSurface(WorldGenRegion p_224232_, StructureManager p_224233_, RandomState p_224234_, ChunkAccess p_224235_) voidNoiseBasedChunkGenerator.buildSurface(ChunkAccess pChunk, WorldGenerationContext pContext, RandomState pRandom, StructureManager pStructureManager, BiomeManager pBiomeManager, Registry<Biome> pBiomes, Blender pBlender) NoiseBasedChunkGenerator.createBiomes(RandomState p_224299_, Blender p_224300_, StructureManager p_224301_, ChunkAccess p_224302_) private NoiseChunkNoiseBasedChunkGenerator.createNoiseChunk(ChunkAccess pChunk, StructureManager pStructureManager, Blender pBlender, RandomState pRandom) private voidNoiseBasedChunkGenerator.doCreateBiomes(Blender pBlender, RandomState pRandom, StructureManager pStructureManager, ChunkAccess pChunk) private ChunkAccessNoiseBasedChunkGenerator.doFill(Blender pBlender, StructureManager pStructureManager, RandomState pRandom, ChunkAccess pChunk, int pMinCellY, int pCellCountY) DebugLevelSource.fillFromNoise(Blender p_223992_, RandomState p_223993_, StructureManager p_223994_, ChunkAccess p_223995_) FlatLevelSource.fillFromNoise(Blender p_224184_, RandomState p_224185_, StructureManager p_224186_, ChunkAccess p_224187_) NoiseBasedChunkGenerator.fillFromNoise(Blender p_224313_, RandomState p_224314_, StructureManager p_224315_, ChunkAccess p_224316_) static BeardifierBeardifier.forStructuresInChunk(StructureManager pStructureManager, ChunkPos pChunkPos) -
Uses of StructureManager in net.minecraft.world.level.levelgen.structure
Methods in net.minecraft.world.level.levelgen.structure with parameters of type StructureManagerModifier and TypeMethodDescriptionvoidPostPlacementProcessor.afterPlace(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, PiecesContainer pPieces) voidStructure.afterPlace(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) voidPoolElementStructurePiece.place(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, BlockPos pPos, boolean pKeepJigsaws) voidStructureStart.placeInChunk(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos) voidPoolElementStructurePiece.postProcess(WorldGenLevel p_226502_, StructureManager p_226503_, ChunkGenerator p_226504_, RandomSource p_226505_, BoundingBox p_226506_, ChunkPos p_226507_, BlockPos p_226508_) abstract voidStructurePiece.postProcess(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, BlockPos pPos) voidTemplateStructurePiece.postProcess(WorldGenLevel p_226899_, StructureManager p_226900_, ChunkGenerator p_226901_, RandomSource p_226902_, BoundingBox p_226903_, ChunkPos p_226904_, BlockPos p_226905_) -
Uses of StructureManager in net.minecraft.world.level.levelgen.structure.pools
Methods in net.minecraft.world.level.levelgen.structure.pools with parameters of type StructureManagerModifier and TypeMethodDescriptionbooleanEmptyPoolElement.place(StructureTemplateManager p_227158_, WorldGenLevel p_227159_, StructureManager p_227160_, ChunkGenerator p_227161_, BlockPos p_227162_, BlockPos p_227163_, Rotation p_227164_, BoundingBox p_227165_, RandomSource p_227166_, LiquidSettings p_352245_, boolean p_227167_) booleanFeaturePoolElement.place(StructureTemplateManager p_227181_, WorldGenLevel p_227182_, StructureManager p_227183_, ChunkGenerator p_227184_, BlockPos p_227185_, BlockPos p_227186_, Rotation p_227187_, BoundingBox p_227188_, RandomSource p_227189_, LiquidSettings p_352143_, boolean p_227190_) booleanListPoolElement.place(StructureTemplateManager p_227272_, WorldGenLevel p_227273_, StructureManager p_227274_, ChunkGenerator p_227275_, BlockPos p_227276_, BlockPos p_227277_, Rotation p_227278_, BoundingBox p_227279_, RandomSource p_227280_, LiquidSettings p_352445_, boolean p_227281_) booleanSinglePoolElement.place(StructureTemplateManager p_227302_, WorldGenLevel p_227303_, StructureManager p_227304_, ChunkGenerator p_227305_, BlockPos p_227306_, BlockPos p_227307_, Rotation p_227308_, BoundingBox p_227309_, RandomSource p_227310_, LiquidSettings p_352088_, boolean p_227311_) abstract booleanStructurePoolElement.place(StructureTemplateManager pStructureTemplateManager, WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, BlockPos pOffset, BlockPos pPos, Rotation pRotation, BoundingBox pBox, RandomSource pRandom, LiquidSettings pLiquidSettings, boolean pKeepJigsaws) -
Uses of StructureManager in net.minecraft.world.level.levelgen.structure.structures
Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type StructureManagerModifier and TypeMethodDescriptionvoidDesertPyramidStructure.afterPlace(WorldGenLevel p_273644_, StructureManager p_272615_, ChunkGenerator p_273655_, RandomSource p_272939_, BoundingBox p_273179_, ChunkPos p_273334_, PiecesContainer p_273575_) voidWoodlandMansionStructure.afterPlace(WorldGenLevel p_230227_, StructureManager p_230228_, ChunkGenerator p_230229_, RandomSource p_230230_, BoundingBox p_230231_, ChunkPos p_230232_, PiecesContainer p_230233_) voidBuriedTreasurePieces.BuriedTreasurePiece.postProcess(WorldGenLevel p_227370_, StructureManager p_227371_, ChunkGenerator p_227372_, RandomSource p_227373_, BoundingBox p_227374_, ChunkPos p_227375_, BlockPos p_227376_) voidDesertPyramidPiece.postProcess(WorldGenLevel p_227405_, StructureManager p_227406_, ChunkGenerator p_227407_, RandomSource p_227408_, BoundingBox p_227409_, ChunkPos p_227410_, BlockPos p_227411_) voidIglooPieces.IglooPiece.postProcess(WorldGenLevel p_227568_, StructureManager p_227569_, ChunkGenerator p_227570_, RandomSource p_227571_, BoundingBox p_227572_, ChunkPos p_227573_, BlockPos p_227574_) voidJungleTemplePiece.postProcess(WorldGenLevel p_227674_, StructureManager p_227675_, ChunkGenerator p_227676_, RandomSource p_227677_, BoundingBox p_227678_, ChunkPos p_227679_, BlockPos p_227680_) voidMineshaftPieces.MineShaftCorridor.postProcess(WorldGenLevel p_227743_, StructureManager p_227744_, ChunkGenerator p_227745_, RandomSource p_227746_, BoundingBox p_227747_, ChunkPos p_227748_, BlockPos p_227749_) voidMineshaftPieces.MineShaftCrossing.postProcess(WorldGenLevel p_227836_, StructureManager p_227837_, ChunkGenerator p_227838_, RandomSource p_227839_, BoundingBox p_227840_, ChunkPos p_227841_, BlockPos p_227842_) voidMineshaftPieces.MineShaftRoom.postProcess(WorldGenLevel p_227914_, StructureManager p_227915_, ChunkGenerator p_227916_, RandomSource p_227917_, BoundingBox p_227918_, ChunkPos p_227919_, BlockPos p_227920_) voidMineshaftPieces.MineShaftStairs.postProcess(WorldGenLevel p_227939_, StructureManager p_227940_, ChunkGenerator p_227941_, RandomSource p_227942_, BoundingBox p_227943_, ChunkPos p_227944_, BlockPos p_227945_) voidNetherFortressPieces.BridgeCrossing.postProcess(WorldGenLevel p_228035_, StructureManager p_228036_, ChunkGenerator p_228037_, RandomSource p_228038_, BoundingBox p_228039_, ChunkPos p_228040_, BlockPos p_228041_) voidNetherFortressPieces.BridgeEndFiller.postProcess(WorldGenLevel p_228065_, StructureManager p_228066_, ChunkGenerator p_228067_, RandomSource p_228068_, BoundingBox p_228069_, ChunkPos p_228070_, BlockPos p_228071_) voidNetherFortressPieces.BridgeStraight.postProcess(WorldGenLevel p_228094_, StructureManager p_228095_, ChunkGenerator p_228096_, RandomSource p_228097_, BoundingBox p_228098_, ChunkPos p_228099_, BlockPos p_228100_) voidNetherFortressPieces.CastleCorridorStairsPiece.postProcess(WorldGenLevel p_228123_, StructureManager p_228124_, ChunkGenerator p_228125_, RandomSource p_228126_, BoundingBox p_228127_, ChunkPos p_228128_, BlockPos p_228129_) voidNetherFortressPieces.CastleCorridorTBalconyPiece.postProcess(WorldGenLevel p_228151_, StructureManager p_228152_, ChunkGenerator p_228153_, RandomSource p_228154_, BoundingBox p_228155_, ChunkPos p_228156_, BlockPos p_228157_) voidNetherFortressPieces.CastleEntrance.postProcess(WorldGenLevel p_228180_, StructureManager p_228181_, ChunkGenerator p_228182_, RandomSource p_228183_, BoundingBox p_228184_, ChunkPos p_228185_, BlockPos p_228186_) voidNetherFortressPieces.CastleSmallCorridorCrossingPiece.postProcess(WorldGenLevel p_228209_, StructureManager p_228210_, ChunkGenerator p_228211_, RandomSource p_228212_, BoundingBox p_228213_, ChunkPos p_228214_, BlockPos p_228215_) voidNetherFortressPieces.CastleSmallCorridorLeftTurnPiece.postProcess(WorldGenLevel p_228239_, StructureManager p_228240_, ChunkGenerator p_228241_, RandomSource p_228242_, BoundingBox p_228243_, ChunkPos p_228244_, BlockPos p_228245_) voidNetherFortressPieces.CastleSmallCorridorPiece.postProcess(WorldGenLevel p_228271_, StructureManager p_228272_, ChunkGenerator p_228273_, RandomSource p_228274_, BoundingBox p_228275_, ChunkPos p_228276_, BlockPos p_228277_) voidNetherFortressPieces.CastleSmallCorridorRightTurnPiece.postProcess(WorldGenLevel p_228301_, StructureManager p_228302_, ChunkGenerator p_228303_, RandomSource p_228304_, BoundingBox p_228305_, ChunkPos p_228306_, BlockPos p_228307_) voidNetherFortressPieces.CastleStalkRoom.postProcess(WorldGenLevel p_228333_, StructureManager p_228334_, ChunkGenerator p_228335_, RandomSource p_228336_, BoundingBox p_228337_, ChunkPos p_228338_, BlockPos p_228339_) voidNetherFortressPieces.MonsterThrone.postProcess(WorldGenLevel p_228362_, StructureManager p_228363_, ChunkGenerator p_228364_, RandomSource p_228365_, BoundingBox p_228366_, ChunkPos p_228367_, BlockPos p_228368_) voidNetherFortressPieces.RoomCrossing.postProcess(WorldGenLevel p_228461_, StructureManager p_228462_, ChunkGenerator p_228463_, RandomSource p_228464_, BoundingBox p_228465_, ChunkPos p_228466_, BlockPos p_228467_) voidNetherFortressPieces.StairsRoom.postProcess(WorldGenLevel p_228489_, StructureManager p_228490_, ChunkGenerator p_228491_, RandomSource p_228492_, BoundingBox p_228493_, ChunkPos p_228494_, BlockPos p_228495_) voidNetherFossilPieces.NetherFossilPiece.postProcess(WorldGenLevel p_228548_, StructureManager p_228549_, ChunkGenerator p_228550_, RandomSource p_228551_, BoundingBox p_228552_, ChunkPos p_228553_, BlockPos p_228554_) voidOceanMonumentPieces.MonumentBuilding.postProcess(WorldGenLevel p_228659_, StructureManager p_228660_, ChunkGenerator p_228661_, RandomSource p_228662_, BoundingBox p_228663_, ChunkPos p_228664_, BlockPos p_228665_) voidOceanMonumentPieces.OceanMonumentCoreRoom.postProcess(WorldGenLevel p_228704_, StructureManager p_228705_, ChunkGenerator p_228706_, RandomSource p_228707_, BoundingBox p_228708_, ChunkPos p_228709_, BlockPos p_228710_) voidOceanMonumentPieces.OceanMonumentDoubleXRoom.postProcess(WorldGenLevel p_228717_, StructureManager p_228718_, ChunkGenerator p_228719_, RandomSource p_228720_, BoundingBox p_228721_, ChunkPos p_228722_, BlockPos p_228723_) voidOceanMonumentPieces.OceanMonumentDoubleXYRoom.postProcess(WorldGenLevel p_228730_, StructureManager p_228731_, ChunkGenerator p_228732_, RandomSource p_228733_, BoundingBox p_228734_, ChunkPos p_228735_, BlockPos p_228736_) voidOceanMonumentPieces.OceanMonumentDoubleYRoom.postProcess(WorldGenLevel p_228743_, StructureManager p_228744_, ChunkGenerator p_228745_, RandomSource p_228746_, BoundingBox p_228747_, ChunkPos p_228748_, BlockPos p_228749_) voidOceanMonumentPieces.OceanMonumentDoubleYZRoom.postProcess(WorldGenLevel p_228756_, StructureManager p_228757_, ChunkGenerator p_228758_, RandomSource p_228759_, BoundingBox p_228760_, ChunkPos p_228761_, BlockPos p_228762_) voidOceanMonumentPieces.OceanMonumentDoubleZRoom.postProcess(WorldGenLevel p_228769_, StructureManager p_228770_, ChunkGenerator p_228771_, RandomSource p_228772_, BoundingBox p_228773_, ChunkPos p_228774_, BlockPos p_228775_) voidOceanMonumentPieces.OceanMonumentEntryRoom.postProcess(WorldGenLevel p_228782_, StructureManager p_228783_, ChunkGenerator p_228784_, RandomSource p_228785_, BoundingBox p_228786_, ChunkPos p_228787_, BlockPos p_228788_) voidOceanMonumentPieces.OceanMonumentPenthouse.postProcess(WorldGenLevel p_228795_, StructureManager p_228796_, ChunkGenerator p_228797_, RandomSource p_228798_, BoundingBox p_228799_, ChunkPos p_228800_, BlockPos p_228801_) voidOceanMonumentPieces.OceanMonumentSimpleRoom.postProcess(WorldGenLevel p_228901_, StructureManager p_228902_, ChunkGenerator p_228903_, RandomSource p_228904_, BoundingBox p_228905_, ChunkPos p_228906_, BlockPos p_228907_) voidOceanMonumentPieces.OceanMonumentSimpleTopRoom.postProcess(WorldGenLevel p_228914_, StructureManager p_228915_, ChunkGenerator p_228916_, RandomSource p_228917_, BoundingBox p_228918_, ChunkPos p_228919_, BlockPos p_228920_) voidOceanMonumentPieces.OceanMonumentWingRoom.postProcess(WorldGenLevel p_228929_, StructureManager p_228930_, ChunkGenerator p_228931_, RandomSource p_228932_, BoundingBox p_228933_, ChunkPos p_228934_, BlockPos p_228935_) voidOceanRuinPieces.OceanRuinPiece.postProcess(WorldGenLevel p_229029_, StructureManager p_229030_, ChunkGenerator p_229031_, RandomSource p_229032_, BoundingBox p_229033_, ChunkPos p_229034_, BlockPos p_229035_) voidRuinedPortalPiece.postProcess(WorldGenLevel p_229137_, StructureManager p_229138_, ChunkGenerator p_229139_, RandomSource p_229140_, BoundingBox p_229141_, ChunkPos p_229142_, BlockPos p_229143_) voidShipwreckPieces.ShipwreckPiece.postProcess(WorldGenLevel p_229363_, StructureManager p_229364_, ChunkGenerator p_229365_, RandomSource p_229366_, BoundingBox p_229367_, ChunkPos p_229368_, BlockPos p_229369_) voidStrongholdPieces.ChestCorridor.postProcess(WorldGenLevel p_229472_, StructureManager p_229473_, ChunkGenerator p_229474_, RandomSource p_229475_, BoundingBox p_229476_, ChunkPos p_229477_, BlockPos p_229478_) voidStrongholdPieces.FillerCorridor.postProcess(WorldGenLevel p_229502_, StructureManager p_229503_, ChunkGenerator p_229504_, RandomSource p_229505_, BoundingBox p_229506_, ChunkPos p_229507_, BlockPos p_229508_) voidStrongholdPieces.FiveCrossing.postProcess(WorldGenLevel p_229534_, StructureManager p_229535_, ChunkGenerator p_229536_, RandomSource p_229537_, BoundingBox p_229538_, ChunkPos p_229539_, BlockPos p_229540_) voidStrongholdPieces.LeftTurn.postProcess(WorldGenLevel p_229564_, StructureManager p_229565_, ChunkGenerator p_229566_, RandomSource p_229567_, BoundingBox p_229568_, ChunkPos p_229569_, BlockPos p_229570_) voidStrongholdPieces.Library.postProcess(WorldGenLevel p_229596_, StructureManager p_229597_, ChunkGenerator p_229598_, RandomSource p_229599_, BoundingBox p_229600_, ChunkPos p_229601_, BlockPos p_229602_) voidStrongholdPieces.PortalRoom.postProcess(WorldGenLevel p_229635_, StructureManager p_229636_, ChunkGenerator p_229637_, RandomSource p_229638_, BoundingBox p_229639_, ChunkPos p_229640_, BlockPos p_229641_) voidStrongholdPieces.PrisonHall.postProcess(WorldGenLevel p_229667_, StructureManager p_229668_, ChunkGenerator p_229669_, RandomSource p_229670_, BoundingBox p_229671_, ChunkPos p_229672_, BlockPos p_229673_) voidStrongholdPieces.RightTurn.postProcess(WorldGenLevel p_229694_, StructureManager p_229695_, ChunkGenerator p_229696_, RandomSource p_229697_, BoundingBox p_229698_, ChunkPos p_229699_, BlockPos p_229700_) voidStrongholdPieces.RoomCrossing.postProcess(WorldGenLevel p_229725_, StructureManager p_229726_, ChunkGenerator p_229727_, RandomSource p_229728_, BoundingBox p_229729_, ChunkPos p_229730_, BlockPos p_229731_) voidStrongholdPieces.StairsDown.postProcess(WorldGenLevel p_229775_, StructureManager p_229776_, ChunkGenerator p_229777_, RandomSource p_229778_, BoundingBox p_229779_, ChunkPos p_229780_, BlockPos p_229781_) voidStrongholdPieces.Straight.postProcess(WorldGenLevel p_229820_, StructureManager p_229821_, ChunkGenerator p_229822_, RandomSource p_229823_, BoundingBox p_229824_, ChunkPos p_229825_, BlockPos p_229826_) voidStrongholdPieces.StraightStairsDown.postProcess(WorldGenLevel p_229853_, StructureManager p_229854_, ChunkGenerator p_229855_, RandomSource p_229856_, BoundingBox p_229857_, ChunkPos p_229858_, BlockPos p_229859_) voidSwampHutPiece.postProcess(WorldGenLevel p_229961_, StructureManager p_229962_, ChunkGenerator p_229963_, RandomSource p_229964_, BoundingBox p_229965_, ChunkPos p_229966_, BlockPos p_229967_)