Record Class SubmitNodeStorage.ShadowSubmit

java.lang.Object
java.lang.Record
net.minecraft.client.renderer.SubmitNodeStorage.ShadowSubmit
Enclosing class:
SubmitNodeStorage

public static record SubmitNodeStorage.ShadowSubmit(Matrix4f pose, float radius, List<EntityRenderState.ShadowPiece> pieces) extends Record
  • Field Details

    • pose

      private final Matrix4f pose
      The field for the pose record component.
    • radius

      private final float radius
      The field for the radius record component.
    • pieces

      private final List<EntityRenderState.ShadowPiece> pieces
      The field for the pieces record component.
  • Constructor Details

    • ShadowSubmit

      public ShadowSubmit(Matrix4f pose, float radius, List<EntityRenderState.ShadowPiece> pieces)
      Creates an instance of a ShadowSubmit record class.
      Parameters:
      pose - the value for the pose record component
      radius - the value for the radius record component
      pieces - the value for the pieces record component
  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with '=='.
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • pose

      public Matrix4f pose()
      Returns the value of the pose record component.
      Returns:
      the value of the pose record component
    • radius

      public float radius()
      Returns the value of the radius record component.
      Returns:
      the value of the radius record component
    • pieces

      Returns the value of the pieces record component.
      Returns:
      the value of the pieces record component