Package net.minecraft.client.renderer
Class Sheets
java.lang.Object
net.minecraft.client.renderer.Sheets
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final RenderTypestatic final ResourceLocationprivate static final RenderTypestatic final Materialstatic final MaterialMapperprivate static final Map<ResourceLocation, Material> static final ResourceLocationprivate static final RenderTypestatic final MaterialMapperstatic final ResourceLocationprivate static final RenderTypeprivate static final Material[]static final MaterialMapperstatic final MaterialMapperstatic final Materialstatic final Materialstatic final Materialstatic final MaterialMapperstatic final ResourceLocationprivate static final RenderTypestatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialprivate static final RenderTypestatic final Materialstatic final MaterialMapperstatic final Map<ResourceKey<DecoratedPotPattern>, Material> static final ResourceLocationstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final Materialstatic final ResourceLocationstatic final MaterialMapperstatic final MaterialMapperstatic final ResourceLocationstatic final Materialstatic final Materialstatic final Materialstatic final ResourceLocationstatic final Materialstatic final MaterialMapperprivate static final Map<ResourceLocation, Material> static final ResourceLocationprivate static final RenderTypeprivate static final RenderTypestatic final MaterialMapperstatic final ResourceLocationstatic final MaterialMapperstatic final ResourceLocationprivate static final RenderTypeprivate static final RenderTypeprivate static final RenderTypestatic final Materialstatic final Materialstatic final Material -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidaddWoodType(WoodType woodType) Not threadsafe.static RenderTypearmorTrimsSheet(boolean pDecal) static RenderTypestatic RenderTypebedSheet()static RenderTypestatic MaterialchooseMaterial(ChestRenderState.ChestMaterialType pChestMaterialType, ChestType pChestType) private static MaterialchooseMaterial(ChestType pChestType, Material pDoubleMaterial, Material pLeftMaterial, Material pRightMaterial) static ResourceLocationcolorToResourceMaterial(DyeColor pColor) static ResourceLocationcolorToShulkerMaterial(DyeColor pColor) static MaterialcreateBedMaterial(DyeColor pColor) private static MaterialcreateHangingSignMaterial(WoodType pWoodType) static MaterialcreateShulkerMaterial(DyeColor pColor) private static MaterialcreateSignMaterial(WoodType pWoodType) static RenderTypestatic MaterialgetBannerMaterial(Holder<BannerPattern> pPattern) static MaterialgetBedMaterial(DyeColor pColor) static Materialstatic MaterialgetHangingSignMaterial(WoodType pWoodType) static MaterialgetShieldMaterial(Holder<BannerPattern> pPattern) static MaterialgetShulkerBoxMaterial(DyeColor pColor) static MaterialgetSignMaterial(WoodType pWoodType) static RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderTypestatic RenderType
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Field Details
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SHULKER_SHEET
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BED_SHEET
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BANNER_SHEET
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SHIELD_SHEET
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SIGN_SHEET
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CHEST_SHEET
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ARMOR_TRIMS_SHEET
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DECORATED_POT_SHEET
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GUI_SHEET
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MAP_DECORATIONS_SHEET
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PAINTINGS_SHEET
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SHULKER_BOX_SHEET_TYPE
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BED_SHEET_TYPE
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BANNER_SHEET_TYPE
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SHIELD_SHEET_TYPE
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SIGN_SHEET_TYPE
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CHEST_SHEET_TYPE
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ARMOR_TRIMS_SHEET_TYPE
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ARMOR_TRIMS_DECAL_SHEET_TYPE
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SOLID_BLOCK_SHEET
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CUTOUT_BLOCK_SHEET
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TRANSLUCENT_ITEM_CULL_BLOCK_SHEET
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ITEMS_MAPPER
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BLOCKS_MAPPER
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BLOCK_ENTITIES_MAPPER
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BANNER_MAPPER
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SHIELD_MAPPER
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CHEST_MAPPER
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DECORATED_POT_MAPPER
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BED_MAPPER
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SHULKER_MAPPER
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SIGN_MAPPER
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HANGING_SIGN_MAPPER
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DEFAULT_SHULKER_TEXTURE_LOCATION
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SHULKER_TEXTURE_LOCATION
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SIGN_MATERIALS
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HANGING_SIGN_MATERIALS
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BANNER_BASE
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SHIELD_BASE
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BANNER_MATERIALS
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SHIELD_MATERIALS
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DECORATED_POT_MATERIALS
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DECORATED_POT_BASE
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DECORATED_POT_SIDE
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BED_TEXTURES
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CHEST_TRAP_LOCATION
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CHEST_TRAP_LOCATION_LEFT
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CHEST_TRAP_LOCATION_RIGHT
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CHEST_XMAS_LOCATION
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CHEST_XMAS_LOCATION_LEFT
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CHEST_XMAS_LOCATION_RIGHT
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CHEST_LOCATION
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CHEST_LOCATION_LEFT
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CHEST_LOCATION_RIGHT
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ENDER_CHEST_LOCATION
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COPPER_CHEST_LOCATION
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COPPER_CHEST_LOCATION_LEFT
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COPPER_CHEST_LOCATION_RIGHT
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EXPOSED_COPPER_CHEST_LOCATION
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EXPOSED_COPPER_CHEST_LOCATION_LEFT
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EXPOSED_COPPER_CHEST_LOCATION_RIGHT
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WEATHERED_COPPER_CHEST_LOCATION
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WEATHERED_COPPER_CHEST_LOCATION_LEFT
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WEATHERED_COPPER_CHEST_LOCATION_RIGHT
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OXIDIZED_COPPER_CHEST_LOCATION
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OXIDIZED_COPPER_CHEST_LOCATION_LEFT
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OXIDIZED_COPPER_CHEST_LOCATION_RIGHT
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Constructor Details
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Sheets
public Sheets()
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Method Details
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bannerSheet
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shieldSheet
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bedSheet
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shulkerBoxSheet
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signSheet
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hangingSignSheet
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chestSheet
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armorTrimsSheet
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solidBlockSheet
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cutoutBlockSheet
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translucentItemSheet
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getBedMaterial
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colorToResourceMaterial
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createBedMaterial
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getShulkerBoxMaterial
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colorToShulkerMaterial
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createShulkerMaterial
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createSignMaterial
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createHangingSignMaterial
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getSignMaterial
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getHangingSignMaterial
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getBannerMaterial
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getShieldMaterial
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getDecoratedPotMaterial
@Nullable public static Material getDecoratedPotMaterial(@Nullable ResourceKey<DecoratedPotPattern> pKey) -
chooseMaterial
public static Material chooseMaterial(ChestRenderState.ChestMaterialType pChestMaterialType, ChestType pChestType) -
chooseMaterial
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addWoodType
Not threadsafe. Enqueue it in client setup.
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