Uses of Record Class
net.minecraft.client.renderer.feature.ModelFeatureRenderer.CrumblingOverlay
Packages that use ModelFeatureRenderer.CrumblingOverlay
Package
Description
-
Uses of ModelFeatureRenderer.CrumblingOverlay in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as ModelFeatureRenderer.CrumblingOverlayModifier and TypeFieldDescriptionprivate final ModelFeatureRenderer.CrumblingOverlaySubmitNodeStorage.ModelPartSubmit.crumblingOverlayThe field for thecrumblingOverlayrecord component.private final ModelFeatureRenderer.CrumblingOverlaySubmitNodeStorage.ModelSubmit.crumblingOverlayThe field for thecrumblingOverlayrecord component.Methods in net.minecraft.client.renderer that return ModelFeatureRenderer.CrumblingOverlayModifier and TypeMethodDescriptionSubmitNodeStorage.ModelPartSubmit.crumblingOverlay()Returns the value of thecrumblingOverlayrecord component.SubmitNodeStorage.ModelSubmit.crumblingOverlay()Returns the value of thecrumblingOverlayrecord component.Methods in net.minecraft.client.renderer with parameters of type ModelFeatureRenderer.CrumblingOverlayModifier and TypeMethodDescriptiondefault <S> voidOrderedSubmitNodeCollector.submitModel(Model<? super S> pModel, S pRenderState, PoseStack pPoseStack, RenderType pRenderType, int pPackedLight, int pPackedOverlay, int pOutlineColor, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay) <S> voidOrderedSubmitNodeCollector.submitModel(Model<? super S> pModel, S pRenderState, PoseStack pPoseStack, RenderType pRenderType, int pPackedLight, int pPackedOverlay, int pTintColor, TextureAtlasSprite pSprite, int pOutlineColor, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay) <S> voidSubmitNodeCollection.submitModel(Model<? super S> p_439195_, S p_439802_, PoseStack p_440268_, RenderType p_439046_, int p_439166_, int p_440711_, int p_440107_, TextureAtlasSprite p_439534_, int p_440065_, ModelFeatureRenderer.CrumblingOverlay p_439734_) <S> voidSubmitNodeStorage.submitModel(Model<? super S> p_433938_, S p_434123_, PoseStack p_434445_, RenderType p_434095_, int p_433912_, int p_435238_, int p_433959_, TextureAtlasSprite p_433439_, int p_435627_, ModelFeatureRenderer.CrumblingOverlay p_439709_) voidOrderedSubmitNodeCollector.submitModelPart(ModelPart pModelPart, PoseStack pPoseStack, RenderType pRenderType, int pPackedLight, int pPackedOverlay, TextureAtlasSprite pSprite, boolean pSheeted, boolean pHasFoil, int pTintColor, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, int pOutlineColor) default voidOrderedSubmitNodeCollector.submitModelPart(ModelPart pModelPart, PoseStack pPoseStack, RenderType pRenderType, int pPackedLight, int pPackedOverlay, TextureAtlasSprite pSprite, int pTintColor, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay) voidSubmitNodeCollection.submitModelPart(ModelPart p_439739_, PoseStack p_440200_, RenderType p_439730_, int p_440445_, int p_440228_, TextureAtlasSprite p_439571_, boolean p_439311_, boolean p_439220_, int p_440219_, ModelFeatureRenderer.CrumblingOverlay p_443014_, int p_451693_) voidSubmitNodeStorage.submitModelPart(ModelPart p_439246_, PoseStack p_440594_, RenderType p_440135_, int p_440257_, int p_439236_, TextureAtlasSprite p_439406_, boolean p_440273_, boolean p_440604_, int p_440090_, ModelFeatureRenderer.CrumblingOverlay p_442784_, int p_451669_) Constructors in net.minecraft.client.renderer with parameters of type ModelFeatureRenderer.CrumblingOverlayModifierConstructorDescriptionModelPartSubmit(PoseStack.Pose pose, ModelPart modelPart, int lightCoords, int overlayCoords, TextureAtlasSprite sprite, boolean sheeted, boolean hasFoil, int tintedColor, ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, int outlineColor) Creates an instance of aModelPartSubmitrecord class.ModelSubmit(PoseStack.Pose pose, Model<? super S> model, S state, int lightCoords, int overlayCoords, int tintedColor, TextureAtlasSprite sprite, int outlineColor, ModelFeatureRenderer.CrumblingOverlay crumblingOverlay) Creates an instance of aModelSubmitrecord class. -
Uses of ModelFeatureRenderer.CrumblingOverlay in net.minecraft.client.renderer.blockentity
Methods in net.minecraft.client.renderer.blockentity with parameters of type ModelFeatureRenderer.CrumblingOverlayModifier and TypeMethodDescriptionvoidAbstractEndPortalRenderer.extractRenderState(T p_446233_, S p_446143_, float p_447080_, Vec3 p_445461_, ModelFeatureRenderer.CrumblingOverlay p_445911_) voidAbstractSignRenderer.extractRenderState(SignBlockEntity p_446457_, SignRenderState p_446340_, float p_445525_, Vec3 p_445758_, ModelFeatureRenderer.CrumblingOverlay p_446708_) voidBannerRenderer.extractRenderState(BannerBlockEntity p_446844_, BannerRenderState p_447143_, float p_446794_, Vec3 p_447357_, ModelFeatureRenderer.CrumblingOverlay p_446651_) voidBeaconRenderer.extractRenderState(T p_447130_, BeaconRenderState p_446076_, float p_445698_, Vec3 p_445714_, ModelFeatureRenderer.CrumblingOverlay p_447097_) voidBedRenderer.extractRenderState(BedBlockEntity p_445886_, BedRenderState p_447090_, float p_446336_, Vec3 p_445891_, ModelFeatureRenderer.CrumblingOverlay p_446152_) voidBellRenderer.extractRenderState(BellBlockEntity p_446818_, BellRenderState p_446429_, float p_447331_, Vec3 p_445785_, ModelFeatureRenderer.CrumblingOverlay p_446767_) default voidBlockEntityRenderer.extractRenderState(T pBlockEntity, S pRenderState, float pPartialTick, Vec3 pCameraPosition, ModelFeatureRenderer.CrumblingOverlay pBreakProgress) voidBlockEntityWithBoundingBoxRenderer.extractRenderState(T p_447304_, BlockEntityWithBoundingBoxRenderState p_446774_, float p_447134_, Vec3 p_446736_, ModelFeatureRenderer.CrumblingOverlay p_446663_) voidBrushableBlockRenderer.extractRenderState(BrushableBlockEntity p_446197_, BrushableBlockRenderState p_445907_, float p_446852_, Vec3 p_447180_, ModelFeatureRenderer.CrumblingOverlay p_445754_) voidCampfireRenderer.extractRenderState(CampfireBlockEntity p_445642_, CampfireRenderState p_446494_, float p_446709_, Vec3 p_445382_, ModelFeatureRenderer.CrumblingOverlay p_446369_) voidChestRenderer.extractRenderState(T p_446382_, ChestRenderState p_445744_, float p_446088_, Vec3 p_447190_, ModelFeatureRenderer.CrumblingOverlay p_446187_) voidConduitRenderer.extractRenderState(ConduitBlockEntity p_446529_, CondiutRenderState p_446205_, float p_445996_, Vec3 p_446533_, ModelFeatureRenderer.CrumblingOverlay p_447228_) voidCopperGolemStatueBlockRenderer.extractRenderState(CopperGolemStatueBlockEntity p_446789_, CopperGolemStatueRenderState p_445801_, float p_445752_, Vec3 p_446054_, ModelFeatureRenderer.CrumblingOverlay p_446325_) voidDecoratedPotRenderer.extractRenderState(DecoratedPotBlockEntity p_445843_, DecoratedPotRenderState p_447313_, float p_447091_, Vec3 p_447064_, ModelFeatureRenderer.CrumblingOverlay p_446859_) voidEnchantTableRenderer.extractRenderState(EnchantingTableBlockEntity p_446778_, EnchantTableRenderState p_445593_, float p_447234_, Vec3 p_446321_, ModelFeatureRenderer.CrumblingOverlay p_446024_) voidLecternRenderer.extractRenderState(LecternBlockEntity p_447206_, LecternRenderState p_445480_, float p_445502_, Vec3 p_446398_, ModelFeatureRenderer.CrumblingOverlay p_446019_) voidPistonHeadRenderer.extractRenderState(PistonMovingBlockEntity p_445667_, PistonHeadRenderState p_445712_, float p_446910_, Vec3 p_445923_, ModelFeatureRenderer.CrumblingOverlay p_446317_) voidShelfRenderer.extractRenderState(ShelfBlockEntity p_445792_, ShelfRenderState p_445521_, float p_446232_, Vec3 p_446470_, ModelFeatureRenderer.CrumblingOverlay p_446704_) voidShulkerBoxRenderer.extractRenderState(ShulkerBoxBlockEntity p_445428_, ShulkerBoxRenderState p_446695_, float p_446436_, Vec3 p_446068_, ModelFeatureRenderer.CrumblingOverlay p_446363_) voidSkullBlockRenderer.extractRenderState(SkullBlockEntity p_446674_, SkullBlockRenderState p_446649_, float p_447371_, Vec3 p_445526_, ModelFeatureRenderer.CrumblingOverlay p_446270_) voidSpawnerRenderer.extractRenderState(SpawnerBlockEntity p_446072_, SpawnerRenderState p_447179_, float p_446518_, Vec3 p_446190_, ModelFeatureRenderer.CrumblingOverlay p_445699_) voidTestInstanceRenderer.extractRenderState(TestInstanceBlockEntity p_445503_, TestInstanceRenderState p_446597_, float p_446183_, Vec3 p_445695_, ModelFeatureRenderer.CrumblingOverlay p_445824_) voidTheEndGatewayRenderer.extractRenderState(TheEndGatewayBlockEntity p_446930_, EndGatewayRenderState p_445622_, float p_445588_, Vec3 p_445696_, ModelFeatureRenderer.CrumblingOverlay p_445892_) voidTrialSpawnerRenderer.extractRenderState(TrialSpawnerBlockEntity p_446337_, SpawnerRenderState p_445637_, float p_446553_, Vec3 p_446985_, ModelFeatureRenderer.CrumblingOverlay p_447263_) voidVaultRenderer.extractRenderState(VaultBlockEntity p_446594_, VaultRenderState p_446868_, float p_446263_, Vec3 p_446377_, ModelFeatureRenderer.CrumblingOverlay p_446440_) voidShulkerBoxRenderer.submit(PoseStack pPoseStack, SubmitNodeCollector pNodeCollector, int pPackedLight, int pPackedOverlay, Direction pDirection, float pProgress, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, Material pMaterial, int pOutlineColor) private static voidBannerRenderer.submitBanner(MaterialSet pMaterials, PoseStack pPoseStack, SubmitNodeCollector pNodeCollector, int pPackedLight, int pPackedOverlay, float pRotation, BannerModel pModel, BannerFlagModel pFlag, float pSway, DyeColor pBaseColor, BannerPatternLayers pPatterns, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, int pOutlineColor) private static <S> voidBannerRenderer.submitPatternLayer(MaterialSet pMaterials, PoseStack pPoseStack, SubmitNodeCollector pNodeCollector, int pPackedLight, int pPackedOverlay, Model<S> pFlagModel, S pSway, Material pMaterial, DyeColor pColor, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay) static <S> voidBannerRenderer.submitPatterns(MaterialSet pMaterials, PoseStack pPoseStack, SubmitNodeCollector pNodeCollector, int pPackedLight, int pPackedOverlay, Model<S> pFlag, S pRenderState, Material pMaterial, boolean pBanner, DyeColor pBaseColor, BannerPatternLayers pPatterns, boolean pWithGlint, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, int pOutlineColor) private voidBedRenderer.submitPiece(PoseStack pPoseStack, SubmitNodeCollector pNodeCollector, Model.Simple pModel, Direction pDirection, Material pMaterial, int pPackedLight, int pPackedOverlay, boolean pIsFeet, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, int pOutlineColor) protected voidAbstractSignRenderer.submitSign(PoseStack pPoseStack, int pPackedLight, WoodType pWoodType, Model.Simple pModel, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, SubmitNodeCollector pNodeCollector) private voidAbstractSignRenderer.submitSignWithText(SignRenderState pRenderState, PoseStack pPoseStack, BlockState pBlockState, SignBlock pSign, WoodType pWoodType, Model.Simple pModel, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay, SubmitNodeCollector pNodeCollector) static voidSkullBlockRenderer.submitSkull(Direction pDirection, float pYRot, float pAnimationPos, PoseStack pPoseStack, SubmitNodeCollector pNodeCollector, int pPackedLight, SkullModelBase pModel, RenderType pRenderType, int pOutlineColor, ModelFeatureRenderer.CrumblingOverlay pCrumblingOverlay) <E extends BlockEntity,S extends BlockEntityRenderState>
SBlockEntityRenderDispatcher.tryExtractRenderState(E pBlockEntity, float pPartialTick, ModelFeatureRenderer.CrumblingOverlay pBreakProgress) Deprecated.<E extends BlockEntity,S extends BlockEntityRenderState>
SBlockEntityRenderDispatcher.tryExtractRenderState(E pBlockEntity, float pPartialTick, ModelFeatureRenderer.CrumblingOverlay pBreakProgress, Frustum frustum) -
Uses of ModelFeatureRenderer.CrumblingOverlay in net.minecraft.client.renderer.blockentity.state
Fields in net.minecraft.client.renderer.blockentity.state declared as ModelFeatureRenderer.CrumblingOverlayMethods in net.minecraft.client.renderer.blockentity.state with parameters of type ModelFeatureRenderer.CrumblingOverlayModifier and TypeMethodDescriptionstatic voidBlockEntityRenderState.extractBase(BlockEntity pBlockEntity, BlockEntityRenderState pRenderState, ModelFeatureRenderer.CrumblingOverlay pBreakProgress)
BlockEntityRenderDispatcher.tryExtractRenderState(BlockEntity, float, ModelFeatureRenderer.CrumblingOverlay, net.minecraft.client.renderer.culling.Frustum)instead