Class CodRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<Cod,LivingEntityRenderState>
 
net.minecraft.client.renderer.entity.LivingEntityRenderer<Cod,LivingEntityRenderState,CodModel>
  
net.minecraft.client.renderer.entity.MobRenderer<Cod,LivingEntityRenderState,CodModel>
  
net.minecraft.client.renderer.entity.CodRenderer
- All Implemented Interfaces:
 RenderLayerParent<LivingEntityRenderState,CodModel> 
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Field Summary
FieldsFields inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
itemModelResolver, layers, modelFields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, NAMETAG_SCALE, shadowRadius, shadowStrength - 
Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptiongetTextureLocation(LivingEntityRenderState p_362950_) protected voidsetupRotations(LivingEntityRenderState p_360516_, PoseStack p_114010_, float p_114011_, float p_114012_) Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
checkMagicName, getShadowRadius, shouldShowNameMethods inherited from class net.minecraft.client.renderer.entity.LivingEntityRenderer
addLayer, extractAdditionalHitboxes, extractRenderState, getBoundingBoxForCulling, getFlipDegrees, getModel, getModelTint, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, isEntityUpsideDown, isShaking, isUpsideDownName, scale, shouldRenderLayers, submitMethods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
affectedByCulling, createRenderState, finalizeRenderState, getBlockLightLevel, getFont, getNameTag, getPackedLightCoords, getRenderOffset, getShadowStrength, getSkyLightLevel, shouldRender, submitNameTag 
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Field Details
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COD_LOCATION
 
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Constructor Details
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CodRenderer
 
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Method Details
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getTextureLocation
- Specified by:
 getTextureLocationin classLivingEntityRenderer<Cod,LivingEntityRenderState, CodModel> 
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createRenderState
- Specified by:
 createRenderStatein classEntityRenderer<Cod,LivingEntityRenderState> 
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setupRotations
protected void setupRotations(LivingEntityRenderState p_360516_, PoseStack p_114010_, float p_114011_, float p_114012_) - Overrides:
 setupRotationsin classLivingEntityRenderer<Cod,LivingEntityRenderState, CodModel> 
 
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