Record Class SubmitNodeStorage.ModelSubmit<S>

java.lang.Object
java.lang.Record
net.minecraft.client.renderer.SubmitNodeStorage.ModelSubmit<S>
Enclosing class:
SubmitNodeStorage

public static record SubmitNodeStorage.ModelSubmit<S>(PoseStack.Pose pose, Model<? super S> model, S state, int lightCoords, int overlayCoords, int tintedColor, @Nullable TextureAtlasSprite sprite, int outlineColor, @Nullable ModelFeatureRenderer.CrumblingOverlay crumblingOverlay) extends Record
  • Field Details

    • pose

      private final PoseStack.Pose pose
      The field for the pose record component.
    • model

      private final Model<? super S> model
      The field for the model record component.
    • state

      private final S state
      The field for the state record component.
    • lightCoords

      private final int lightCoords
      The field for the lightCoords record component.
    • overlayCoords

      private final int overlayCoords
      The field for the overlayCoords record component.
    • tintedColor

      private final int tintedColor
      The field for the tintedColor record component.
    • sprite

      @Nullable private final TextureAtlasSprite sprite
      The field for the sprite record component.
    • outlineColor

      private final int outlineColor
      The field for the outlineColor record component.
    • crumblingOverlay

      @Nullable private final ModelFeatureRenderer.CrumblingOverlay crumblingOverlay
      The field for the crumblingOverlay record component.
  • Constructor Details

    • ModelSubmit

      public ModelSubmit(PoseStack.Pose pose, Model<? super S> model, S state, int lightCoords, int overlayCoords, int tintedColor, @Nullable TextureAtlasSprite sprite, int outlineColor, @Nullable ModelFeatureRenderer.CrumblingOverlay crumblingOverlay)
      Creates an instance of a ModelSubmit record class.
      Parameters:
      pose - the value for the pose record component
      model - the value for the model record component
      state - the value for the state record component
      lightCoords - the value for the lightCoords record component
      overlayCoords - the value for the overlayCoords record component
      tintedColor - the value for the tintedColor record component
      sprite - the value for the sprite record component
      outlineColor - the value for the outlineColor record component
      crumblingOverlay - the value for the crumblingOverlay record component
  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared with Objects::equals(Object,Object); primitive components are compared with '=='.
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • pose

      public PoseStack.Pose pose()
      Returns the value of the pose record component.
      Returns:
      the value of the pose record component
    • model

      public Model<? super S> model()
      Returns the value of the model record component.
      Returns:
      the value of the model record component
    • state

      public S state()
      Returns the value of the state record component.
      Returns:
      the value of the state record component
    • lightCoords

      public int lightCoords()
      Returns the value of the lightCoords record component.
      Returns:
      the value of the lightCoords record component
    • overlayCoords

      public int overlayCoords()
      Returns the value of the overlayCoords record component.
      Returns:
      the value of the overlayCoords record component
    • tintedColor

      public int tintedColor()
      Returns the value of the tintedColor record component.
      Returns:
      the value of the tintedColor record component
    • sprite

      @Nullable public TextureAtlasSprite sprite()
      Returns the value of the sprite record component.
      Returns:
      the value of the sprite record component
    • outlineColor

      public int outlineColor()
      Returns the value of the outlineColor record component.
      Returns:
      the value of the outlineColor record component
    • crumblingOverlay

      @Nullable public ModelFeatureRenderer.CrumblingOverlay crumblingOverlay()
      Returns the value of the crumblingOverlay record component.
      Returns:
      the value of the crumblingOverlay record component