Uses of Class
net.minecraft.client.model.Model.Simple
Packages that use Model.Simple
Package
Description
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Uses of Model.Simple in net.minecraft.client.gui
Methods in net.minecraft.client.gui with parameters of type Model.SimpleModifier and TypeMethodDescriptionvoidGuiGraphics.submitSignRenderState(Model.Simple signModel, float scale, WoodType woodType, int x0, int y0, int x1, int y1) -
Uses of Model.Simple in net.minecraft.client.gui.render.state.pip
Fields in net.minecraft.client.gui.render.state.pip declared as Model.SimpleModifier and TypeFieldDescriptionprivate final Model.SimpleGuiSignRenderState.signModelThe field for thesignModelrecord component.Methods in net.minecraft.client.gui.render.state.pip that return Model.SimpleModifier and TypeMethodDescriptionGuiSignRenderState.signModel()Returns the value of thesignModelrecord component.Constructors in net.minecraft.client.gui.render.state.pip with parameters of type Model.SimpleModifierConstructorDescriptionGuiSignRenderState(Model.Simple p_435719_, WoodType p_421576_, int p_421949_, int p_421975_, int p_422255_, int p_421655_, float p_422106_, ScreenRectangle p_421999_) GuiSignRenderState(Model.Simple signModel, WoodType woodType, int x0, int y0, int x1, int y1, float scale, ScreenRectangle scissorArea, ScreenRectangle bounds) Creates an instance of aGuiSignRenderStaterecord class. -
Uses of Model.Simple in net.minecraft.client.gui.screens.inventory
Fields in net.minecraft.client.gui.screens.inventory declared as Model.Simple -
Uses of Model.Simple in net.minecraft.client.renderer.blockentity
Fields in net.minecraft.client.renderer.blockentity declared as Model.SimpleModifier and TypeFieldDescriptionprivate final Model.SimpleBedRenderer.footModelprivate final Model.SimpleBedRenderer.headModelprivate final Model.SimpleSignRenderer.Models.standingThe field for thestandingrecord component.private final Model.SimpleSignRenderer.Models.wallThe field for thewallrecord component.Fields in net.minecraft.client.renderer.blockentity with type parameters of type Model.SimpleModifier and TypeFieldDescriptionprivate final Map<HangingSignRenderer.ModelKey, Model.Simple> HangingSignRenderer.hangingSignModelsMethods in net.minecraft.client.renderer.blockentity that return Model.SimpleModifier and TypeMethodDescriptionstatic Model.SimpleHangingSignRenderer.createSignModel(EntityModelSet modelSet, WoodType woodType, HangingSignRenderer.AttachmentType attachmentType) static Model.SimpleSignRenderer.createSignModel(EntityModelSet modelSet, WoodType woodType, boolean standingSign) protected abstract Model.SimpleAbstractSignRenderer.getSignModel(BlockState blockState, WoodType woodType) protected Model.SimpleHangingSignRenderer.getSignModel(BlockState p_389435_, WoodType p_389454_) protected Model.SimpleSignRenderer.getSignModel(BlockState p_389425_, WoodType p_389581_) SignRenderer.Models.standing()Returns the value of thestandingrecord component.SignRenderer.Models.wall()Returns the value of thewallrecord component.Methods in net.minecraft.client.renderer.blockentity with parameters of type Model.SimpleModifier and TypeMethodDescriptionprivate voidBedRenderer.submitPiece(PoseStack poseStack, SubmitNodeCollector nodeCollector, Model.Simple model, Direction direction, Material material, int packedLight, int packedOverlay, boolean isFeet, ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, int outlineColor) protected voidAbstractSignRenderer.submitSign(PoseStack poseStack, int packedLight, WoodType woodType, Model.Simple model, ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, SubmitNodeCollector nodeCollector) private voidAbstractSignRenderer.submitSignWithText(SignRenderState renderState, PoseStack poseStack, BlockState blockState, SignBlock sign, WoodType woodType, Model.Simple model, ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, SubmitNodeCollector nodeCollector) static voidHangingSignRenderer.submitSpecial(MaterialSet materials, PoseStack poseStack, SubmitNodeCollector nodeCollector, int packedLight, int packedOverlay, Model.Simple model, Material material) static voidSignRenderer.submitSpecial(MaterialSet materials, PoseStack poseStack, SubmitNodeCollector nodeCollector, int packedLight, int packedOverlay, Model.Simple model, Material material) Constructors in net.minecraft.client.renderer.blockentity with parameters of type Model.SimpleModifierConstructorDescription(package private)Models(Model.Simple standing, Model.Simple wall) Creates an instance of aModelsrecord class. -
Uses of Model.Simple in net.minecraft.client.renderer.entity
Fields in net.minecraft.client.renderer.entity declared as Model.Simple -
Uses of Model.Simple in net.minecraft.client.renderer.special
Fields in net.minecraft.client.renderer.special declared as Model.SimpleModifier and TypeFieldDescriptionprivate final Model.SimpleHangingSignSpecialRenderer.modelprivate final Model.SimpleStandingSignSpecialRenderer.modelConstructors in net.minecraft.client.renderer.special with parameters of type Model.SimpleModifierConstructorDescriptionHangingSignSpecialRenderer(MaterialSet materials, Model.Simple model, Material material) StandingSignSpecialRenderer(MaterialSet materials, Model.Simple model, Material material)