Uses of Interface
com.mojang.blaze3d.vertex.VertexSorting
Packages that use VertexSorting
Package
Description
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Uses of VertexSorting in com.mojang.blaze3d
Fields in com.mojang.blaze3d declared as VertexSortingMethods in com.mojang.blaze3d that return VertexSortingConstructors in com.mojang.blaze3d with parameters of type VertexSortingModifierConstructorDescriptionprivateProjectionType(VertexSorting pVertexSorting, ProjectionType.LayeringTransform pLayeringTransform) -
Uses of VertexSorting in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex declared as VertexSortingModifier and TypeFieldDescriptionstatic final VertexSortingVertexSorting.DISTANCE_TO_ORIGINstatic final VertexSortingVertexSorting.ORTHOGRAPHIC_ZMethods in com.mojang.blaze3d.vertex that return VertexSortingModifier and TypeMethodDescriptionstatic VertexSortingVertexSorting.byDistance(float pX, float pY, float pZ) static VertexSortingVertexSorting.byDistance(VertexSorting.DistanceFunction pDistanceFunction) static VertexSortingVertexSorting.byDistance(Vector3fc pOrigin) Methods in com.mojang.blaze3d.vertex with parameters of type VertexSortingModifier and TypeMethodDescriptionMeshData.SortState.buildSortedIndexBuffer(ByteBufferBuilder pBufferBuilder, VertexSorting pSorting) MeshData.sortQuads(ByteBufferBuilder pBufferBuilder, VertexSorting pSorting) -
Uses of VertexSorting in net.minecraft.client.renderer.chunk
Methods in net.minecraft.client.renderer.chunk that return VertexSortingModifier and TypeMethodDescription(package private) VertexSortingSectionRenderDispatcher.RenderSection.createVertexSorting(SectionPos pSectionPos) Methods in net.minecraft.client.renderer.chunk with parameters of type VertexSortingModifier and TypeMethodDescriptionSectionCompiler.compile(SectionPos pSectionPos, RenderSectionRegion pRegion, VertexSorting pVertexSorting, SectionBufferBuilderPack pSectionBufferBuilderPack) SectionCompiler.compile(SectionPos pSectionPos, RenderSectionRegion pRegion, VertexSorting pVertexSorting, SectionBufferBuilderPack pSectionBufferBuilderPack, List<AddSectionGeometryEvent.AdditionalSectionRenderer> additionalRenderers)