Uses of Class
com.mojang.blaze3d.vertex.PoseStack.Pose
Packages that use PoseStack.Pose
Package
Description
Extension interfaces for
client-only classes.-
Uses of PoseStack.Pose in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex with type parameters of type PoseStack.PoseMethods in com.mojang.blaze3d.vertex that return PoseStack.PoseMethods in com.mojang.blaze3d.vertex with parameters of type PoseStack.PoseModifier and TypeMethodDescriptiondefault VertexConsumerVertexConsumer.addVertex(PoseStack.Pose pPose, float pX, float pY, float pZ) default VertexConsumerVertexConsumer.addVertex(PoseStack.Pose pPose, Vector3f pPos) default voidVertexConsumer.putBulkData(PoseStack.Pose pPose, BakedQuad pQuad, float[] pBrightness, float pRed, float pGreen, float pBlue, float pAlpha, int[] pLightmap, int pPackedOverlay, boolean pReadExistingColor) default voidVertexConsumer.putBulkData(PoseStack.Pose pPose, BakedQuad pQuad, float pRed, float pGreen, float pBlue, float pAlpha, int pPackedLight, int pPackedOverlay) voidPoseStack.Pose.set(PoseStack.Pose pPose) default VertexConsumerVertexConsumer.setNormal(PoseStack.Pose pPose, float pNormalX, float pNormalY, float pNormalZ) default VertexConsumerVertexConsumer.setNormal(PoseStack.Pose pPose, Vector3f pNormalVector) Constructors in com.mojang.blaze3d.vertex with parameters of type PoseStack.PoseModifierConstructorDescriptionSheetedDecalTextureGenerator(VertexConsumer pDelegate, PoseStack.Pose pPose, float pTextureScale) -
Uses of PoseStack.Pose in net.minecraft.client.model.geom
Methods in net.minecraft.client.model.geom with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate voidModelPart.compile(PoseStack.Pose pPose, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, int pColor) voidModelPart.Cube.compile(PoseStack.Pose pPose, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, int pColor) voidModelPart.Visitor.visit(PoseStack.Pose pPose, String pPath, int pIndex, ModelPart.Cube pCube) -
Uses of PoseStack.Pose in net.minecraft.client.renderer
Fields in net.minecraft.client.renderer declared as PoseStack.PoseModifier and TypeFieldDescriptionprivate final PoseStack.PoseSubmitNodeStorage.BlockModelSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.BlockSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.CustomGeometrySubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.FlameSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.ItemSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.ModelPartSubmit.poseThe field for theposerecord component.private final PoseStack.PoseSubmitNodeStorage.ModelSubmit.poseThe field for theposerecord component.Methods in net.minecraft.client.renderer that return PoseStack.PoseModifier and TypeMethodDescriptionSubmitNodeStorage.BlockModelSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.BlockSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.CustomGeometrySubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.FlameSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.ItemSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.ModelPartSubmit.pose()Returns the value of theposerecord component.SubmitNodeStorage.ModelSubmit.pose()Returns the value of theposerecord component.Methods in net.minecraft.client.renderer with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionvoidSubmitNodeCollector.CustomGeometryRenderer.render(PoseStack.Pose pPose, VertexConsumer pConsumer) static voidShapeRenderer.renderLineBox(PoseStack.Pose pPose, VertexConsumer pConsumer, double pMinX, double pMinY, double pMinZ, double pMaxX, double pMaxY, double pMaxZ, float pRed, float pGreen, float pBlue, float pAlpha) static voidShapeRenderer.renderLineBox(PoseStack.Pose pPose, VertexConsumer pConsumer, double pMinX, double pMinY, double pMinZ, double pMaxX, double pMaxY, double pMaxZ, float pRed, float pGreen, float pBlue, float pAlpha, float pRed2, float pGreen2, float pBlue2) static voidShapeRenderer.renderLineBox(PoseStack.Pose pPose, VertexConsumer pConsumer, AABB pBox, float pRed, float pGreen, float pBlue, float pAlpha) Constructors in net.minecraft.client.renderer with parameters of type PoseStack.PoseModifierConstructorDescriptionBlockModelSubmit(PoseStack.Pose pose, RenderType renderType, BlockStateModel model, float r, float g, float b, int lightCoords, int overlayCoords, int outlineColor) Creates an instance of aBlockModelSubmitrecord class.BlockSubmit(PoseStack.Pose pose, BlockState state, int lightCoords, int overlayCoords, int outlineColor) Creates an instance of aBlockSubmitrecord class.CustomGeometrySubmit(PoseStack.Pose pose, SubmitNodeCollector.CustomGeometryRenderer customGeometryRenderer) Creates an instance of aCustomGeometrySubmitrecord class.FlameSubmit(PoseStack.Pose pose, EntityRenderState entityRenderState, Quaternionf rotation) Creates an instance of aFlameSubmitrecord class.ItemSubmit(PoseStack.Pose pose, ItemDisplayContext displayContext, int lightCoords, int overlayCoords, int outlineColor, int[] tintLayers, List<BakedQuad> quads, RenderType renderType, ItemStackRenderState.FoilType foilType) Creates an instance of aItemSubmitrecord class.ModelPartSubmit(PoseStack.Pose pose, ModelPart modelPart, int lightCoords, int overlayCoords, TextureAtlasSprite sprite, boolean sheeted, boolean hasFoil, int tintedColor, ModelFeatureRenderer.CrumblingOverlay crumblingOverlay, int outlineColor) Creates an instance of aModelPartSubmitrecord class.ModelSubmit(PoseStack.Pose pose, Model<? super S> model, S state, int lightCoords, int overlayCoords, int tintedColor, TextureAtlasSprite sprite, int outlineColor, ModelFeatureRenderer.CrumblingOverlay crumblingOverlay) Creates an instance of aModelSubmitrecord class. -
Uses of PoseStack.Pose in net.minecraft.client.renderer.block
Methods in net.minecraft.client.renderer.block with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate voidModelBlockRenderer.putQuadData(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, VertexConsumer pConsumer, PoseStack.Pose pPose, BakedQuad pQuad, ModelBlockRenderer.CommonRenderStorage pRenderStorage, int pPackedOverlay) static voidModelBlockRenderer.renderModel(PoseStack.Pose pPose, VertexConsumer pConsumer, BlockStateModel pModel, float pRed, float pGreen, float pBlue, int pPackedLight, int pPackedOverlay) Deprecated.static voidModelBlockRenderer.renderModel(PoseStack.Pose p_111068_, MultiBufferSource bufferSource, BlockStateModel p_405848_, float p_111072_, float p_111073_, float p_111074_, int p_111075_, int p_111076_, BlockAndTintGetter level, BlockPos pos, BlockState state) private static voidModelBlockRenderer.renderQuadList(PoseStack.Pose pPose, VertexConsumer pConsumer, float pRed, float pGreen, float pBlue, List<BakedQuad> pQuads, int pPackedLight, int pPackedOverlay) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.block.model
Methods in net.minecraft.client.renderer.block.model with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionvoidItemTransform.apply(boolean pLeftHand, PoseStack.Pose pPose) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.blockentity
Methods in net.minecraft.client.renderer.blockentity with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate static voidBeaconRenderer.addVertex(PoseStack.Pose pPose, VertexConsumer pConsumer, int pColor, int pY, float pX, float pZ, float pU, float pV) private static voidBeaconRenderer.renderPart(PoseStack.Pose pPose, VertexConsumer pConsumer, int pColor, int pMinY, int pMaxY, float pX1, float pZ1, float pX2, float pZ2, float pX3, float pZ3, float pX4, float pZ4, float pMinU, float pMaxU, float pMinV, float pMaxV) private static voidBeaconRenderer.renderQuad(PoseStack.Pose pPose, VertexConsumer pConsumer, int pColor, int pMinY, int pMaxY, float pMinX, float pMinZ, float pMaxX, float pMaxZ, float pMinU, float pMaxU, float pMinV, float pMaxV) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate static VertexConsumerItemRenderer.getSpecialFoilBuffer(MultiBufferSource pBufferSource, RenderType pRenderType, PoseStack.Pose pPose) private static voidFishingHookRenderer.stringVertex(float pX, float pY, float pZ, VertexConsumer pConsumer, PoseStack.Pose pPose, float pStringFraction, float pNextStringFraction) private static voidDragonFireballRenderer.vertex(VertexConsumer pConsumer, PoseStack.Pose pPose, int pPackedLight, float pX, int pY, int pU, int pV) private static voidExperienceOrbRenderer.vertex(VertexConsumer pConsumer, PoseStack.Pose pPose, float pX, float pY, int pRed, int pGreen, int pBlue, float pU, float pV, int pPackedLight) private static voidFishingHookRenderer.vertex(VertexConsumer pConsumer, PoseStack.Pose pPose, int pPackedLight, float pX, int pY, int pU, int pV) private static voidGuardianRenderer.vertex(VertexConsumer pConsumer, PoseStack.Pose pPose, float pX, float pY, float pZ, int pRed, int pGreen, int pBlue, float pU, float pV) private voidPaintingRenderer.vertex(PoseStack.Pose pPose, VertexConsumer pConsumer, float pX, float pY, float pU, float pV, float pZ, int pNormalX, int pNormalY, int pNormalZ, int pPackedLight) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.feature
Fields in net.minecraft.client.renderer.feature declared as PoseStack.PoseModifier and TypeFieldDescriptionprivate final PoseStack.PoseModelFeatureRenderer.CrumblingOverlay.cameraPoseThe field for thecameraPoserecord component.Methods in net.minecraft.client.renderer.feature that return PoseStack.PoseModifier and TypeMethodDescriptionModelFeatureRenderer.CrumblingOverlay.cameraPose()Returns the value of thecameraPoserecord component.Methods in net.minecraft.client.renderer.feature with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate static voidFlameFeatureRenderer.fireVertex(PoseStack.Pose pPose, VertexConsumer pConsumer, float pX, float pY, float pZ, float pU, float pV) private voidFlameFeatureRenderer.renderFlame(PoseStack.Pose pPose, MultiBufferSource pBufferSource, EntityRenderState pRenderState, Quaternionf pRotation, AtlasManager pAtlasManager) Constructors in net.minecraft.client.renderer.feature with parameters of type PoseStack.PoseModifierConstructorDescriptionCrumblingOverlay(int progress, PoseStack.Pose cameraPose) Creates an instance of aCrumblingOverlayrecord class. -
Uses of PoseStack.Pose in net.neoforged.neoforge.client.extensions
Methods in net.neoforged.neoforge.client.extensions with parameters of type PoseStack.PoseModifier and TypeMethodDescriptiondefault voidIVertexConsumerExtension.putBulkData(PoseStack.Pose pose, BakedQuad bakedQuad, float red, float green, float blue, float alpha, int packedLight, int packedOverlay, boolean readExistingColor) Variant with no per-vertex shading.