Uses of Enum Class
com.mojang.blaze3d.platform.LogicOp
Packages that use LogicOp
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Uses of LogicOp in com.mojang.blaze3d.pipeline
Fields in com.mojang.blaze3d.pipeline declared as LogicOpFields in com.mojang.blaze3d.pipeline with type parameters of type LogicOpModifier and TypeFieldDescriptionRenderPipeline.Builder.colorLogicRenderPipeline.Snippet.colorLogicThe field for thecolorLogicrecord component.Methods in com.mojang.blaze3d.pipeline that return LogicOpMethods in com.mojang.blaze3d.pipeline that return types with arguments of type LogicOpModifier and TypeMethodDescriptionRenderPipeline.Snippet.colorLogic()Returns the value of thecolorLogicrecord component.Methods in com.mojang.blaze3d.pipeline with parameters of type LogicOpModifier and TypeMethodDescriptionRenderPipeline.Builder.withColorLogic(LogicOp pColorLogic) Deprecated.Constructors in com.mojang.blaze3d.pipeline with parameters of type LogicOpModifierConstructorDescriptionprotectedRenderPipeline(ResourceLocation pLocation, ResourceLocation pVertexShader, ResourceLocation pFragmentShader, ShaderDefines pShaderDefines, List<String> pSamplers, List<RenderPipeline.UniformDescription> pUniforms, Optional<BlendFunction> pBlendFunction, DepthTestFunction pDepthTestFunction, PolygonMode pPolygonMode, boolean pCull, boolean pWriteColor, boolean pWriteAlpha, boolean pWriteDepth, LogicOp pColorLogic, VertexFormat pVertexFormat, VertexFormat.Mode pVertexFormatMode, float pDepthBiasScaleFactor, float pDepthBiasConstant, int pSortKey) Deprecated.protectedRenderPipeline(ResourceLocation pLocation, ResourceLocation pVertexShader, ResourceLocation pFragmentShader, ShaderDefines pShaderDefines, List<String> pSamplers, List<RenderPipeline.UniformDescription> pUniforms, Optional<BlendFunction> pBlendFunction, DepthTestFunction pDepthTestFunction, PolygonMode pPolygonMode, boolean pCull, boolean pWriteColor, boolean pWriteAlpha, boolean pWriteDepth, LogicOp pColorLogic, VertexFormat pVertexFormat, VertexFormat.Mode pVertexFormatMode, float pDepthBiasScaleFactor, float pDepthBiasConstant, int pSortKey, Optional<StencilTest> stencilTest) -
Uses of LogicOp in com.mojang.blaze3d.platform
Methods in com.mojang.blaze3d.platform that return LogicOp
RenderPipeline(ResourceLocation, ResourceLocation, ResourceLocation, ShaderDefines, List, List, Optional, DepthTestFunction, PolygonMode, boolean, boolean, boolean, boolean, LogicOp, VertexFormat, VertexFormat.Mode, float, float, int, Optional)instead