Uses of Class
net.minecraft.world.level.levelgen.structure.structures.WoodlandMansionPieces.SimpleGrid
Packages that use WoodlandMansionPieces.SimpleGrid
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Uses of WoodlandMansionPieces.SimpleGrid in net.minecraft.world.level.levelgen.structure.structures
Fields in net.minecraft.world.level.levelgen.structure.structures declared as WoodlandMansionPieces.SimpleGridModifier and TypeFieldDescription(package private) final WoodlandMansionPieces.SimpleGrid
WoodlandMansionPieces.MansionGrid.baseGrid
(package private) final WoodlandMansionPieces.SimpleGrid[]
WoodlandMansionPieces.MansionGrid.floorRooms
(package private) final WoodlandMansionPieces.SimpleGrid
WoodlandMansionPieces.MansionGrid.thirdFloorGrid
Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type WoodlandMansionPieces.SimpleGridModifier and TypeMethodDescriptionprivate boolean
WoodlandMansionPieces.MansionGrid.cleanEdges
(WoodlandMansionPieces.SimpleGrid pGrid) private void
WoodlandMansionPieces.MansionPiecePlacer.createRoof
(List<WoodlandMansionPieces.WoodlandMansionPiece> pPieces, BlockPos pPos, Rotation pRotation, WoodlandMansionPieces.SimpleGrid pLayout, WoodlandMansionPieces.SimpleGrid pNextFloorLayout) WoodlandMansionPieces.MansionGrid.get1x2RoomDirection
(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY, int pFloor, int pRoomId) private void
WoodlandMansionPieces.MansionGrid.identifyRooms
(WoodlandMansionPieces.SimpleGrid pGrid, WoodlandMansionPieces.SimpleGrid pFloorRooms) static boolean
WoodlandMansionPieces.MansionGrid.isHouse
(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY) boolean
WoodlandMansionPieces.MansionGrid.isRoomId
(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY, int pFloor, int pRoomId) private void
WoodlandMansionPieces.MansionGrid.recursiveCorridor
(WoodlandMansionPieces.SimpleGrid pLayout, int pX, int pY, Direction pDirection, int pLength) private void
WoodlandMansionPieces.MansionPiecePlacer.traverseOuterWalls
(List<WoodlandMansionPieces.WoodlandMansionPiece> pPieces, WoodlandMansionPieces.PlacementData pData, WoodlandMansionPieces.SimpleGrid pLayout, Direction pDirection, int pStartX, int pStartY, int pEntranceX, int pEntranceY)