Uses of Record Class
net.minecraft.world.level.levelgen.structure.pieces.PiecesContainer
Packages that use PiecesContainer
Package
Description
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Uses of PiecesContainer in net.minecraft.world.level.levelgen.structure
Fields in net.minecraft.world.level.levelgen.structure declared as PiecesContainerMethods in net.minecraft.world.level.levelgen.structure with parameters of type PiecesContainerModifier and TypeMethodDescriptionvoid
PostPlacementProcessor.afterPlace
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pGenerator, RandomSource pRandom, BoundingBox pBox, ChunkPos pChunkPos, PiecesContainer pPieces) void
Structure.afterPlace
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) Constructors in net.minecraft.world.level.levelgen.structure with parameters of type PiecesContainerModifierConstructorDescriptionStructureStart
(Structure pStructure, ChunkPos pChunkPos, int pReferences, PiecesContainer pPieceContainer) -
Uses of PiecesContainer in net.minecraft.world.level.levelgen.structure.pieces
Methods in net.minecraft.world.level.levelgen.structure.pieces that return PiecesContainerModifier and TypeMethodDescriptionStructurePiecesBuilder.build()
static PiecesContainer
PiecesContainer.load
(ListTag pTag, StructurePieceSerializationContext pContext) -
Uses of PiecesContainer in net.minecraft.world.level.levelgen.structure.structures
Methods in net.minecraft.world.level.levelgen.structure.structures that return PiecesContainerModifier and TypeMethodDescriptionstatic PiecesContainer
OceanMonumentStructure.regeneratePiecesAfterLoad
(ChunkPos pChunkPos, long pSeed, PiecesContainer pPiecesContainer) Methods in net.minecraft.world.level.levelgen.structure.structures with parameters of type PiecesContainerModifier and TypeMethodDescriptionvoid
DesertPyramidStructure.afterPlace
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) void
WoodlandMansionStructure.afterPlace
(WorldGenLevel pLevel, StructureManager pStructureManager, ChunkGenerator pChunkGenerator, RandomSource pRandom, BoundingBox pBoundingBox, ChunkPos pChunkPos, PiecesContainer pPieces) static PiecesContainer
OceanMonumentStructure.regeneratePiecesAfterLoad
(ChunkPos pChunkPos, long pSeed, PiecesContainer pPiecesContainer)