Class NoiseRouterData
java.lang.Object
net.minecraft.world.level.levelgen.NoiseRouterData
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprotected static final class
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final DensityFunction
private static final DensityFunction
private static final double
static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> static final float
static final int
static final long
static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final double
static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final float
private static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> private static final double
private static final double
private static final ResourceKey
<DensityFunction> private static final ResourceKey
<DensityFunction> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic Holder
<? extends DensityFunction> bootstrap
(BootstrapContext<DensityFunction> pContext) protected static NoiseRouter
caves
(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) private static ResourceKey
<DensityFunction> protected static NoiseRouter
end
(HolderGetter<DensityFunction> pDensityFunctions) private static DensityFunction
entrances
(HolderGetter<DensityFunction> pDensityFunction, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) protected static NoiseRouter
floatingIslands
(HolderGetter<DensityFunction> pDensityFunction, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) private static DensityFunction
getFunction
(HolderGetter<DensityFunction> pDensityFunctions, ResourceKey<DensityFunction> pKey) protected static NoiseRouter
nether
(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) private static DensityFunction
noiseGradientDensity
(DensityFunction pMinFunction, DensityFunction pMaxFunction) protected static NoiseRouter
none()
private static NoiseRouter
noNewCaves
(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters, DensityFunction p_256378_) private static DensityFunction
noodle
(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) protected static NoiseRouter
overworld
(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters, boolean pLarge, boolean pAmplified) static float
peaksAndValleys
(float pWeirdness) private static DensityFunction
peaksAndValleys
(DensityFunction pDensityFunction) private static DensityFunction
pillars
(HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) private static DensityFunction
postProcess
(DensityFunction pDensityFunction) private static DensityFunction
registerAndWrap
(BootstrapContext<DensityFunction> pContext, ResourceKey<DensityFunction> pKey, DensityFunction pValue) private static void
registerTerrainNoises
(BootstrapContext<DensityFunction> pContext, HolderGetter<DensityFunction> pDensityFunctionGetter, DensityFunction pJaggedNoise, Holder<DensityFunction> pContinentalness, Holder<DensityFunction> pErosion, ResourceKey<DensityFunction> pOffsetKey, ResourceKey<DensityFunction> pFactorKey, ResourceKey<DensityFunction> pJaggednessKey, ResourceKey<DensityFunction> pDepthKey, ResourceKey<DensityFunction> pSlopedCheeseKey, boolean pAmplified) private static DensityFunction
slide
(DensityFunction pInput, int pMinY, int pMaxY, int p_224447_, int p_224448_, double p_224449_, int p_224450_, int p_224451_, double p_224452_) private static DensityFunction
slideEnd
(DensityFunction pDensityFunction) private static DensityFunction
slideEndLike
(DensityFunction pDensityFunction, int pMinY, int pMaxY) private static DensityFunction
slideNetherLike
(HolderGetter<DensityFunction> pDensityFunctions, int pMinY, int pMaxY) private static DensityFunction
slideOverworld
(boolean pAmplified, DensityFunction pDensityFunction) private static DensityFunction
spaghetti2D
(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) private static DensityFunction
spaghettiRoughnessFunction
(HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) private static DensityFunction
splineWithBlending
(DensityFunction pMinFunction, DensityFunction pMaxFunction) private static DensityFunction
underground
(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters, DensityFunction p_256658_) private static DensityFunction
yLimitedInterpolatable
(DensityFunction pInput, DensityFunction pWhenInRange, int pMinY, int pMaxY, int pWhenOutOfRange)
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Field Details
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GLOBAL_OFFSET
public static final float GLOBAL_OFFSET- See Also:
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ORE_THICKNESS
private static final float ORE_THICKNESS- See Also:
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VEININESS_FREQUENCY
private static final double VEININESS_FREQUENCY- See Also:
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NOODLE_SPACING_AND_STRAIGHTNESS
private static final double NOODLE_SPACING_AND_STRAIGHTNESS- See Also:
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SURFACE_DENSITY_THRESHOLD
private static final double SURFACE_DENSITY_THRESHOLD- See Also:
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CHEESE_NOISE_TARGET
private static final double CHEESE_NOISE_TARGET- See Also:
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ISLAND_CHUNK_DISTANCE
public static final int ISLAND_CHUNK_DISTANCE- See Also:
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ISLAND_CHUNK_DISTANCE_SQR
public static final long ISLAND_CHUNK_DISTANCE_SQR- See Also:
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BLENDING_FACTOR
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BLENDING_JAGGEDNESS
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ZERO
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Y
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SHIFT_X
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SHIFT_Z
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BASE_3D_NOISE_OVERWORLD
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BASE_3D_NOISE_NETHER
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BASE_3D_NOISE_END
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CONTINENTS
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EROSION
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RIDGES
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RIDGES_FOLDED
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OFFSET
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FACTOR
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JAGGEDNESS
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DEPTH
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SLOPED_CHEESE
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CONTINENTS_LARGE
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EROSION_LARGE
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OFFSET_LARGE
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FACTOR_LARGE
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JAGGEDNESS_LARGE
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DEPTH_LARGE
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SLOPED_CHEESE_LARGE
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OFFSET_AMPLIFIED
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FACTOR_AMPLIFIED
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JAGGEDNESS_AMPLIFIED
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DEPTH_AMPLIFIED
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SLOPED_CHEESE_AMPLIFIED
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SLOPED_CHEESE_END
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SPAGHETTI_ROUGHNESS_FUNCTION
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ENTRANCES
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NOODLE
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PILLARS
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SPAGHETTI_2D_THICKNESS_MODULATOR
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SPAGHETTI_2D
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Constructor Details
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NoiseRouterData
public NoiseRouterData()
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Method Details
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createKey
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bootstrap
public static Holder<? extends DensityFunction> bootstrap(BootstrapContext<DensityFunction> pContext) -
registerTerrainNoises
private static void registerTerrainNoises(BootstrapContext<DensityFunction> pContext, HolderGetter<DensityFunction> pDensityFunctionGetter, DensityFunction pJaggedNoise, Holder<DensityFunction> pContinentalness, Holder<DensityFunction> pErosion, ResourceKey<DensityFunction> pOffsetKey, ResourceKey<DensityFunction> pFactorKey, ResourceKey<DensityFunction> pJaggednessKey, ResourceKey<DensityFunction> pDepthKey, ResourceKey<DensityFunction> pSlopedCheeseKey, boolean pAmplified) -
registerAndWrap
private static DensityFunction registerAndWrap(BootstrapContext<DensityFunction> pContext, ResourceKey<DensityFunction> pKey, DensityFunction pValue) -
getFunction
private static DensityFunction getFunction(HolderGetter<DensityFunction> pDensityFunctions, ResourceKey<DensityFunction> pKey) -
peaksAndValleys
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peaksAndValleys
public static float peaksAndValleys(float pWeirdness) -
spaghettiRoughnessFunction
private static DensityFunction spaghettiRoughnessFunction(HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) -
entrances
private static DensityFunction entrances(HolderGetter<DensityFunction> pDensityFunction, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) -
noodle
private static DensityFunction noodle(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) -
pillars
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spaghetti2D
private static DensityFunction spaghetti2D(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) -
underground
private static DensityFunction underground(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters, DensityFunction p_256658_) -
postProcess
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overworld
protected static NoiseRouter overworld(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters, boolean pLarge, boolean pAmplified) -
noNewCaves
private static NoiseRouter noNewCaves(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters, DensityFunction p_256378_) -
slideOverworld
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slideNetherLike
private static DensityFunction slideNetherLike(HolderGetter<DensityFunction> pDensityFunctions, int pMinY, int pMaxY) -
slideEndLike
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nether
protected static NoiseRouter nether(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) -
caves
protected static NoiseRouter caves(HolderGetter<DensityFunction> pDensityFunctions, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) -
floatingIslands
protected static NoiseRouter floatingIslands(HolderGetter<DensityFunction> pDensityFunction, HolderGetter<NormalNoise.NoiseParameters> pNoiseParameters) -
slideEnd
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end
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none
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splineWithBlending
private static DensityFunction splineWithBlending(DensityFunction pMinFunction, DensityFunction pMaxFunction) -
noiseGradientDensity
private static DensityFunction noiseGradientDensity(DensityFunction pMinFunction, DensityFunction pMaxFunction) -
yLimitedInterpolatable
private static DensityFunction yLimitedInterpolatable(DensityFunction pInput, DensityFunction pWhenInRange, int pMinY, int pMaxY, int pWhenOutOfRange) -
slide
private static DensityFunction slide(DensityFunction pInput, int pMinY, int pMaxY, int p_224447_, int p_224448_, double p_224449_, int p_224450_, int p_224451_, double p_224452_)
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