Uses of Class
net.minecraft.world.level.biome.BiomeManager
Packages that use BiomeManager
Package
Description
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Uses of BiomeManager in net.minecraft.client.resources.sounds
Fields in net.minecraft.client.resources.sounds declared as BiomeManagerModifier and TypeFieldDescriptionprivate final BiomeManager
BiomeAmbientSoundsHandler.biomeManager
Constructors in net.minecraft.client.resources.sounds with parameters of type BiomeManagerModifierConstructorDescriptionBiomeAmbientSoundsHandler
(LocalPlayer pPlayer, SoundManager pSoundManager, BiomeManager pBiomeManager) -
Uses of BiomeManager in net.minecraft.server.level
Fields in net.minecraft.server.level declared as BiomeManagerMethods in net.minecraft.server.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.level
Fields in net.minecraft.world.level declared as BiomeManagerMethods in net.minecraft.world.level that return BiomeManager -
Uses of BiomeManager in net.minecraft.world.level.biome
Methods in net.minecraft.world.level.biome that return BiomeManagerModifier and TypeMethodDescriptionBiomeManager.withDifferentSource
(BiomeManager.NoiseBiomeSource pNewSource) -
Uses of BiomeManager in net.minecraft.world.level.chunk
Methods in net.minecraft.world.level.chunk with parameters of type BiomeManagerModifier and TypeMethodDescriptionabstract void
ChunkGenerator.applyCarvers
(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk, GenerationStep.Carving pStep) -
Uses of BiomeManager in net.minecraft.world.level.levelgen
Methods in net.minecraft.world.level.levelgen with parameters of type BiomeManagerModifier and TypeMethodDescriptionvoid
DebugLevelSource.applyCarvers
(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk, GenerationStep.Carving pStep) void
FlatLevelSource.applyCarvers
(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk, GenerationStep.Carving pStep) void
NoiseBasedChunkGenerator.applyCarvers
(WorldGenRegion pLevel, long pSeed, RandomState pRandom, BiomeManager pBiomeManager, StructureManager pStructureManager, ChunkAccess pChunk, GenerationStep.Carving pStep) void
NoiseBasedChunkGenerator.buildSurface
(ChunkAccess pChunk, WorldGenerationContext pContext, RandomState pRandom, StructureManager pStructureManager, BiomeManager pBiomeManager, Registry<Biome> pBiomes, Blender pBlender) void
SurfaceSystem.buildSurface
(RandomState pRandomState, BiomeManager pBiomeManager, Registry<Biome> pBiomes, boolean pUseLegacyRandomSource, WorldGenerationContext pContext, ChunkAccess pChunk, NoiseChunk pNoiseChunk, SurfaceRules.RuleSource pRuleSource)