Class ArmadilloAi.ArmadilloBallUp
java.lang.Object
net.minecraft.world.entity.ai.behavior.Behavior<Armadillo>
net.minecraft.world.entity.animal.armadillo.ArmadilloAi.ArmadilloBallUp
- All Implemented Interfaces:
BehaviorControl<Armadillo>
- Enclosing class:
ArmadilloAi
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.entity.ai.behavior.Behavior
Behavior.Status
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Field Summary
FieldsModifier and TypeFieldDescription(package private) static final int
(package private) static final int
(package private) boolean
(package private) int
(package private) static final int
Fields inherited from class net.minecraft.world.entity.ai.behavior.Behavior
DEFAULT_DURATION, entryCondition
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected boolean
canStillUse
(ServerLevel pLevel, Armadillo pEntity, long pGameTime) protected boolean
checkExtraStartConditions
(ServerLevel pLevel, Armadillo pOwner) private int
pickNextPeekTimer
(Armadillo pArmadillo) protected void
start
(ServerLevel pLevel, Armadillo pEntity, long pGameTime) protected void
stop
(ServerLevel pLevel, Armadillo pEntity, long pGameTime) protected void
tick
(ServerLevel pLevel, Armadillo pOwner, long pGameTime) Methods inherited from class net.minecraft.world.entity.ai.behavior.Behavior
debugString, doStop, getStatus, hasRequiredMemories, tickOrStop, timedOut, tryStart
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Field Details
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BALL_UP_STAY_IN_STATE
static final int BALL_UP_STAY_IN_STATE -
TICKS_DELAY_TO_DETERMINE_IF_DANGER_IS_STILL_AROUND
static final int TICKS_DELAY_TO_DETERMINE_IF_DANGER_IS_STILL_AROUND- See Also:
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DANGER_DETECTED_RECENTLY_DANGER_THRESHOLD
static final int DANGER_DETECTED_RECENTLY_DANGER_THRESHOLD- See Also:
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nextPeekTimer
int nextPeekTimer -
dangerWasAround
boolean dangerWasAround
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Constructor Details
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ArmadilloBallUp
public ArmadilloBallUp()
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Method Details
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tick
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pickNextPeekTimer
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checkExtraStartConditions
- Overrides:
checkExtraStartConditions
in classBehavior<Armadillo>
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canStillUse
- Overrides:
canStillUse
in classBehavior<Armadillo>
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start
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stop
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