Package net.minecraft.server
Class ReloadableServerRegistries
java.lang.Object
net.minecraft.server.ReloadableServerRegistries
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Nested Class Summary
Nested ClassesModifier and TypeClassDescription(package private) static classstatic class -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final RegistrationInfoprivate static final Gsonprivate static final org.slf4j.Logger -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprivate static LayeredRegistryAccess<RegistryLayer> apply(LayeredRegistryAccess<RegistryLayer> pRegistryAccess, List<WritableRegistry<?>> pRegistries) private static LayeredRegistryAccess<RegistryLayer> createUpdatedRegistries(LayeredRegistryAccess<RegistryLayer> pRegistryAccess, List<WritableRegistry<?>> pRegistries) reload(LayeredRegistryAccess<RegistryLayer> pRegistries, ResourceManager pResourceManager, Executor pBackgroundExecutor) private static <T> CompletableFuture<WritableRegistry<?>> scheduleElementParse(LootDataType<T> pLootDataType, RegistryOps<JsonElement> pRegistryOps, ResourceManager pResourceManager, Executor pBackgroundExecutor) private static <T> voidvalidateRegistry(ValidationContext pContext, LootDataType<T> pLootDataType, RegistryAccess pRegistryAccess)
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Field Details
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LOGGER
private static final org.slf4j.Logger LOGGER -
GSON
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DEFAULT_REGISTRATION_INFO
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Constructor Details
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ReloadableServerRegistries
public ReloadableServerRegistries()
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Method Details
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reload
public static CompletableFuture<LayeredRegistryAccess<RegistryLayer>> reload(LayeredRegistryAccess<RegistryLayer> pRegistries, ResourceManager pResourceManager, Executor pBackgroundExecutor) -
scheduleElementParse
private static <T> CompletableFuture<WritableRegistry<?>> scheduleElementParse(LootDataType<T> pLootDataType, RegistryOps<JsonElement> pRegistryOps, ResourceManager pResourceManager, Executor pBackgroundExecutor) -
apply
private static LayeredRegistryAccess<RegistryLayer> apply(LayeredRegistryAccess<RegistryLayer> pRegistryAccess, List<WritableRegistry<?>> pRegistries) -
createUpdatedRegistries
private static LayeredRegistryAccess<RegistryLayer> createUpdatedRegistries(LayeredRegistryAccess<RegistryLayer> pRegistryAccess, List<WritableRegistry<?>> pRegistries) -
validateRegistry
private static <T> void validateRegistry(ValidationContext pContext, LootDataType<T> pLootDataType, RegistryAccess pRegistryAccess)
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