Uses of Class
net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket
Packages that use ClientboundSetEntityMotionPacket
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Uses of ClientboundSetEntityMotionPacket in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type ClientboundSetEntityMotionPacketModifier and TypeMethodDescriptionvoid
ClientPacketListener.handleSetEntityMotion
(ClientboundSetEntityMotionPacket pPacket) Sets the velocity of the specified entity to the specified value -
Uses of ClientboundSetEntityMotionPacket in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game with type parameters of type ClientboundSetEntityMotionPacketModifier and TypeFieldDescriptionstatic final PacketType
<ClientboundSetEntityMotionPacket> GamePacketTypes.CLIENTBOUND_SET_ENTITY_MOTION
static final StreamCodec
<FriendlyByteBuf, ClientboundSetEntityMotionPacket> ClientboundSetEntityMotionPacket.STREAM_CODEC
Methods in net.minecraft.network.protocol.game that return types with arguments of type ClientboundSetEntityMotionPacketMethods in net.minecraft.network.protocol.game with parameters of type ClientboundSetEntityMotionPacketModifier and TypeMethodDescriptionvoid
ClientGamePacketListener.handleSetEntityMotion
(ClientboundSetEntityMotionPacket pPacket) Sets the velocity of the specified entity to the specified value