Uses of Class
net.minecraft.network.protocol.game.ClientboundRotateHeadPacket
Packages that use ClientboundRotateHeadPacket
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Uses of ClientboundRotateHeadPacket in net.minecraft.client.multiplayer
Methods in net.minecraft.client.multiplayer with parameters of type ClientboundRotateHeadPacketModifier and TypeMethodDescriptionvoid
ClientPacketListener.handleRotateMob
(ClientboundRotateHeadPacket pPacket) Updates the direction in which the specified entity is looking, normally this head rotation is independent of the rotation of the entity itself -
Uses of ClientboundRotateHeadPacket in net.minecraft.network.protocol.game
Fields in net.minecraft.network.protocol.game with type parameters of type ClientboundRotateHeadPacketModifier and TypeFieldDescriptionstatic final PacketType
<ClientboundRotateHeadPacket> GamePacketTypes.CLIENTBOUND_ROTATE_HEAD
static final StreamCodec
<FriendlyByteBuf, ClientboundRotateHeadPacket> ClientboundRotateHeadPacket.STREAM_CODEC
Methods in net.minecraft.network.protocol.game that return types with arguments of type ClientboundRotateHeadPacketMethods in net.minecraft.network.protocol.game with parameters of type ClientboundRotateHeadPacketModifier and TypeMethodDescriptionvoid
ClientGamePacketListener.handleRotateMob
(ClientboundRotateHeadPacket pPacket) Updates the direction in which the specified entity is looking, normally this head rotation is independent of the rotation of the entity itself