Interface PacketListener

All Known Subinterfaces:
ClientboundPacketListener, ClientCommonPacketListener, ClientConfigurationPacketListener, ClientCookiePacketListener, ClientGamePacketListener, ClientLoginPacketListener, ClientPongPacketListener, ClientStatusPacketListener, IClientCommonPacketListenerExtension, ICommonPacketListener, IServerCommonPacketListenerExtension, IServerConfigurationPacketListenerExtension, IServerGamePacketListenerExtension, ServerboundPacketListener, ServerCommonPacketListener, ServerConfigurationPacketListener, ServerCookiePacketListener, ServerGamePacketListener, ServerHandshakePacketListener, ServerLoginPacketListener, ServerPacketListener, ServerPingPacketListener, ServerStatusPacketListener, TickablePacketListener
All Known Implementing Classes:
ClientCommonPacketListenerImpl, ClientConfigurationPacketListenerImpl, ClientHandshakePacketListenerImpl, ClientPacketListener, FakePlayer.FakePlayerNetHandler, MemoryServerHandshakePacketListenerImpl, ServerCommonPacketListenerImpl, ServerConfigurationPacketListenerImpl, ServerGamePacketListenerImpl, ServerHandshakePacketListenerImpl, ServerLoginPacketListenerImpl, ServerStatusPacketListenerImpl

public interface PacketListener
Describes how packets are handled. There are various implementations of this class for each possible protocol (e.g. PLAY, CLIENTBOUND; PLAY, SERVERBOUND; etc.)