Class TerrainProvider

java.lang.Object
net.minecraft.data.worldgen.TerrainProvider

public class TerrainProvider extends Object
  • Field Details

  • Constructor Details

    • TerrainProvider

      public TerrainProvider()
  • Method Details

    • overworldOffset

      public static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> overworldOffset(I pContinents, I pErosion, I pRidgesFolded, boolean pAmplified)
    • overworldFactor

      public static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> overworldFactor(I pContinents, I pErosion, I pRidges, I pRidgesFolded, boolean pAmplified)
    • overworldJaggedness

      public static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> overworldJaggedness(I pContinents, I pErosion, I pRidges, I pRidgesFolded, boolean pAmplified)
    • buildErosionJaggednessSpline

      private static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> buildErosionJaggednessSpline(I pErosion, I pRidges, I pRidgesFolded, float p_236617_, float p_236618_, float p_236619_, float p_236620_, ToFloatFunction<Float> pTransform)
    • buildRidgeJaggednessSpline

      private static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> buildRidgeJaggednessSpline(I pRidges, I pRidgesFolded, float p_236610_, float p_236611_, ToFloatFunction<Float> pTransform)
    • buildWeirdnessJaggednessSpline

      private static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> buildWeirdnessJaggednessSpline(I pRidges, float p_236588_, ToFloatFunction<Float> pTransform)
    • getErosionFactor

      private static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> getErosionFactor(I pErosion, I pRidges, I pRidgesFolded, float p_236626_, boolean p_236627_, ToFloatFunction<Float> pTransform)
    • calculateSlope

      private static float calculateSlope(float pY1, float pY2, float pX1, float pX2)
    • buildMountainRidgeSplineWithPoints

      private static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> buildMountainRidgeSplineWithPoints(I pRidgesFolded, float p_236592_, boolean p_236593_, ToFloatFunction<Float> pTransform)
    • mountainContinentalness

      private static float mountainContinentalness(float p_236569_, float p_236570_, float p_236571_)
    • calculateMountainRidgeZeroContinentalnessPoint

      private static float calculateMountainRidgeZeroContinentalnessPoint(float p_236567_)
    • buildErosionOffsetSpline

      public static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> buildErosionOffsetSpline(I pErosion, I pRidgesFolded, float p_236598_, float p_236599_, float p_236600_, float p_236601_, float p_236602_, float p_236603_, boolean p_236604_, boolean p_236605_, ToFloatFunction<Float> pTransform)
    • ridgeSpline

      private static <C, I extends ToFloatFunction<C>> CubicSpline<C,I> ridgeSpline(I pRidgesFolded, float pY1, float pY2, float pY3, float pY4, float pY5, float pMinSmoothing, ToFloatFunction<Float> pTransform)