Uses of Package
net.minecraft.client.sounds
Packages that use net.minecraft.client.sounds
Package
Description
Client-only events relating to sounds.
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Classes in net.minecraft.client.sounds used by com.mojang.blaze3d.audio
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Classes in net.minecraft.client.sounds used by net.minecraft.clientClassDescriptionThe MusicManager class manages the playing of music in Minecraft.The SoundManager class is responsible for managing sound events and playing sounds.
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Classes in net.minecraft.client.sounds used by net.minecraft.client.gui.componentsClassDescriptionThe SoundEventListener interface defines a listener for sound events.The SoundManager class is responsible for managing sound events and playing sounds.The WeighedSoundEvents class represents a collection of weighted sound events.
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Classes in net.minecraft.client.sounds used by net.minecraft.client.gui.components.toastsClassDescriptionThe SoundManager class is responsible for managing sound events and playing sounds.
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Classes in net.minecraft.client.sounds used by net.minecraft.client.gui.screens.inventoryClassDescriptionThe SoundManager class is responsible for managing sound events and playing sounds.
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Classes in net.minecraft.client.sounds used by net.minecraft.client.resources.soundsClassDescriptionThe SoundBufferLibrary class provides a cache containing instances of SoundBuffer and AudioStream for use in Minecraft sound handling.The
SoundEngine
class handles the management and playback of sounds in the game.The SoundManager class is responsible for managing sound events and playing sounds.The WeighedSoundEvents class represents a collection of weighted sound events.The Weighted interface represents an element with a weight in a weighted collection. -
Classes in net.minecraft.client.sounds used by net.minecraft.client.soundsClassDescriptionThe ChannelAccess class provides access to channels for playing audio data using a given library and executor.Represents a handle to a channel.A functional interface for providing an AudioStream from an InputStream.The SoundBufferLibrary class provides a cache containing instances of SoundBuffer and AudioStream for use in Minecraft sound handling.The
SoundEngine
class handles the management and playback of sounds in the game.The SoundEngineExecutor class is responsible for executing sound-related tasks in a separate thread.The SoundEventListener interface defines a listener for sound events.The SoundManager class is responsible for managing sound events and playing sounds.The Preparations class represents the prepared sound event registrations and caches for applying to the sound manager.The WeighedSoundEvents class represents a collection of weighted sound events.The Weighted interface represents an element with a weight in a weighted collection. -
Classes in net.minecraft.client.sounds used by net.neoforged.neoforge.clientClassDescriptionThe
SoundEngine
class handles the management and playback of sounds in the game. -
Classes in net.minecraft.client.sounds used by net.neoforged.neoforge.client.event.soundClassDescriptionThe
SoundEngine
class handles the management and playback of sounds in the game. -
Classes in net.minecraft.client.sounds used by net.neoforged.neoforge.debug.clientClassDescriptionThe SoundBufferLibrary class provides a cache containing instances of SoundBuffer and AudioStream for use in Minecraft sound handling.