Class ItemEntityRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<ItemEntity>
net.minecraft.client.renderer.entity.ItemEntityRenderer
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Field Summary
FieldsModifier and TypeFieldDescriptionprivate static final floatprivate static final floatprivate static final floatprivate static final floatprivate final ItemRendererprivate final RandomSourceFields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, LEASH_RENDER_STEPS, NAMETAG_SCALE, shadowRadius, shadowStrength -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescription(package private) static intgetRenderedAmount(int pCount) static intgetSeedForItemStack(ItemStack pStack) getTextureLocation(ItemEntity pEntity) Returns the location of an entity's texture.voidrender(ItemEntity pEntity, float pEntityYaw, float pPartialTicks, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight) static voidrenderMultipleFromCount(ItemRenderer pItemRenderer, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, ItemStack pItem, BakedModel pModel, boolean pIsGui3d, RandomSource pRandom) static voidrenderMultipleFromCount(ItemRenderer pItemRenderer, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, ItemStack pItem, RandomSource pRandom, Level pLevel) Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getFont, getPackedLightCoords, getRenderOffset, getShadowRadius, getSkyLightLevel, renderNameTag, shouldRender, shouldShowName
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Field Details
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ITEM_BUNDLE_OFFSET_SCALE
private static final float ITEM_BUNDLE_OFFSET_SCALE- See Also:
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FLAT_ITEM_BUNDLE_OFFSET_X
private static final float FLAT_ITEM_BUNDLE_OFFSET_X- See Also:
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FLAT_ITEM_BUNDLE_OFFSET_Y
private static final float FLAT_ITEM_BUNDLE_OFFSET_Y- See Also:
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FLAT_ITEM_BUNDLE_OFFSET_Z
private static final float FLAT_ITEM_BUNDLE_OFFSET_Z- See Also:
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itemRenderer
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random
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Constructor Details
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ItemEntityRenderer
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Method Details
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getTextureLocation
Returns the location of an entity's texture.- Specified by:
getTextureLocationin classEntityRenderer<ItemEntity>
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render
public void render(ItemEntity pEntity, float pEntityYaw, float pPartialTicks, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight) - Overrides:
renderin classEntityRenderer<ItemEntity>
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getSeedForItemStack
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getRenderedAmount
static int getRenderedAmount(int pCount) -
renderMultipleFromCount
public static void renderMultipleFromCount(ItemRenderer pItemRenderer, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, ItemStack pItem, RandomSource pRandom, Level pLevel) -
renderMultipleFromCount
public static void renderMultipleFromCount(ItemRenderer pItemRenderer, PoseStack pPoseStack, MultiBufferSource pBuffer, int pPackedLight, ItemStack pItem, BakedModel pModel, boolean pIsGui3d, RandomSource pRandom)
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