Uses of Class
com.mojang.blaze3d.vertex.PoseStack.Pose
Packages that use PoseStack.Pose
Package
Description
Extension interfaces for
client
-only classes.-
Uses of PoseStack.Pose in com.mojang.blaze3d.vertex
Fields in com.mojang.blaze3d.vertex with type parameters of type PoseStack.PoseMethods in com.mojang.blaze3d.vertex that return PoseStack.PoseMethods in com.mojang.blaze3d.vertex with parameters of type PoseStack.PoseModifier and TypeMethodDescriptiondefault VertexConsumer
VertexConsumer.addVertex
(PoseStack.Pose pPose, float pX, float pY, float pZ) default VertexConsumer
VertexConsumer.addVertex
(PoseStack.Pose p_352288_, org.joml.Vector3f p_352298_) default void
VertexConsumer.putBulkData
(PoseStack.Pose pPose, BakedQuad pQuad, float[] pBrightness, float pRed, float pGreen, float pBlue, float pAlpha, int[] pLightmap, int pPackedOverlay, boolean pReadAlpha) default void
VertexConsumer.putBulkData
(PoseStack.Pose pPose, BakedQuad pQuad, float pRed, float pGreen, float pBlue, float pAlpha, int pPackedLight, int pPackedOverlay) default VertexConsumer
VertexConsumer.setNormal
(PoseStack.Pose pPose, float pNormalX, float pNormalY, float pNormalZ) Constructors in com.mojang.blaze3d.vertex with parameters of type PoseStack.PoseModifierConstructorDescription(package private)
Pose
(PoseStack.Pose pPose) SheetedDecalTextureGenerator
(VertexConsumer pDelegate, PoseStack.Pose pPose, float pTextureScale) -
Uses of PoseStack.Pose in net.minecraft.client.model.geom
Methods in net.minecraft.client.model.geom with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate void
ModelPart.compile
(PoseStack.Pose pPose, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, int pColor) void
ModelPart.Cube.compile
(PoseStack.Pose pPose, VertexConsumer pBuffer, int pPackedLight, int pPackedOverlay, int pColor) void
ModelPart.Visitor.visit
(PoseStack.Pose pPose, String pPath, int pIndex, ModelPart.Cube pCube) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.block
Methods in net.minecraft.client.renderer.block with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate void
ModelBlockRenderer.putQuadData
(BlockAndTintGetter pLevel, BlockState pState, BlockPos pPos, VertexConsumer pConsumer, PoseStack.Pose pPose, BakedQuad pQuad, float pBrightness0, float pBrightness1, float pBrightness2, float pBrightness3, int pLightmap0, int pLightmap1, int pLightmap2, int pLightmap3, int pPackedOverlay) void
ModelBlockRenderer.renderModel
(PoseStack.Pose pPose, VertexConsumer pConsumer, BlockState pState, BakedModel pModel, float pRed, float pGreen, float pBlue, int pPackedLight, int pPackedOverlay) Deprecated.void
ModelBlockRenderer.renderModel
(PoseStack.Pose pPose, VertexConsumer pConsumer, BlockState pState, BakedModel pModel, float pRed, float pGreen, float pBlue, int pPackedLight, int pPackedOverlay, ModelData modelData, RenderType renderType) private static void
ModelBlockRenderer.renderQuadList
(PoseStack.Pose pPose, VertexConsumer pConsumer, float pRed, float pGreen, float pBlue, List<BakedQuad> pQuads, int pPackedLight, int pPackedOverlay) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.blockentity
Methods in net.minecraft.client.renderer.blockentity with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate static void
BeaconRenderer.addVertex
(PoseStack.Pose pPose, VertexConsumer pConsumer, int pColor, int pY, float pX, float pZ, float pU, float pV) private static void
BeaconRenderer.renderQuad
(PoseStack.Pose pPose, VertexConsumer pConsumer, int pColor, int pMinY, int pMaxY, float pMinX, float pMinZ, float pMaxX, float pMaxZ, float pMinU, float pMaxU, float pMinV, float pMaxV) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.entity
Methods in net.minecraft.client.renderer.entity with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate static void
EntityRenderDispatcher.fireVertex
(PoseStack.Pose pMatrixEntry, VertexConsumer pBuffer, float pX, float pY, float pZ, float pTexU, float pTexV) static VertexConsumer
ItemRenderer.getCompassFoilBuffer
(MultiBufferSource pBufferSource, RenderType pRenderType, PoseStack.Pose pPose) private static void
EntityRenderDispatcher.renderBlockShadow
(PoseStack.Pose pPose, VertexConsumer pVertexConsumer, ChunkAccess pChunk, LevelReader pLevel, BlockPos pPos, double pX, double pY, double pZ, float pSize, float pWeight) private static void
EntityRenderDispatcher.shadowVertex
(PoseStack.Pose pPose, VertexConsumer pConsumer, int pColor, float pOffsetX, float pOffsetY, float pOffsetZ, float pU, float pV) private static void
FishingHookRenderer.stringVertex
(float pX, float pY, float pZ, VertexConsumer pConsumer, PoseStack.Pose pPose, float pStringFraction, float pNextStringFraction) void
ArrowRenderer.vertex
(PoseStack.Pose pPose, VertexConsumer pConsumer, int pX, int pY, int pZ, float pU, float pV, int pNormalX, int pNormalY, int pNormalZ, int pPackedLight) private static void
DragonFireballRenderer.vertex
(VertexConsumer pConsumer, PoseStack.Pose pPose, int pPackedLight, float pX, int pY, int pU, int pV) private static void
ExperienceOrbRenderer.vertex
(VertexConsumer pConsumer, PoseStack.Pose pPose, float pX, float pY, int pRed, int pGreen, int pBlue, float pU, float pV, int pPackedLight) private static void
FishingHookRenderer.vertex
(VertexConsumer pConsumer, PoseStack.Pose pPose, int pPackedLight, float pX, int pY, int pU, int pV) private static void
GuardianRenderer.vertex
(VertexConsumer pConsumer, PoseStack.Pose pPose, float pX, float pY, float pZ, int pRed, int pGreen, int pBlue, float pU, float pV) private void
PaintingRenderer.vertex
(PoseStack.Pose pPose, VertexConsumer pConsumer, float pX, float pY, float pU, float pV, float pZ, int pNormalX, int pNormalY, int pNormalZ, int pPackedLight) -
Uses of PoseStack.Pose in net.minecraft.client.renderer.entity.layers
Methods in net.minecraft.client.renderer.entity.layers with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionprivate static void
BeeStingerLayer.vertex
(VertexConsumer pConsumer, PoseStack.Pose pPose, float pX, int pY, float pU, float pV, int pPackedLight) -
Uses of PoseStack.Pose in net.neoforged.neoforge.client.extensions
Methods in net.neoforged.neoforge.client.extensions with parameters of type PoseStack.PoseModifier and TypeMethodDescriptiondefault void
IVertexConsumerExtension.putBulkData
(PoseStack.Pose pose, BakedQuad bakedQuad, float red, float green, float blue, float alpha, int packedLight, int packedOverlay, boolean readExistingColor) Variant with no per-vertex shading. -
Uses of PoseStack.Pose in net.neoforged.neoforge.client.model.lighting
Methods in net.neoforged.neoforge.client.model.lighting with parameters of type PoseStack.PoseModifier and TypeMethodDescriptionfinal void
QuadLighter.process
(VertexConsumer consumer, PoseStack.Pose pose, BakedQuad quad, int overlay)